HomeGamesUpdatesPricingMethodology
Steam News14 December 20256mo ago

Game Version 0.6.6 Update Notes

Added: Chapter 6 map (Beta), usable weapon: Grenade Launcher. Added to the random clothing store: Power Combat Suit. Added to the random clothing store: Swimsuit (7). Added to the random clothing store: Dragon Knight.

In this update4

Full notes

Full 深空七号 Deep Space 7 update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes5 additions17 changes1 removal
  • Compatibility
  • Store
  • Performance
  • UI and audio
  • Maps
  • Balance
changedAdded:Chapter 6 map (Beta), usable weapon: Grenade Launcher.
addedAdded:Added to the random clothing store: Power Combat Suit.
addedAdded:Added to the random clothing store: Swimsuit (7).
addedAdded:Added to the random clothing store: Dragon Knight.
changedOptimizations:Increased the head hitbox size of common monsters.
changedOptimizations:Further increased the chance of common monsters becoming weakened.
ammo stack limit (99200ammo stack limit ( increased, buff

深空七号 Deep Space 7 changes

changedChapter 6 map (Beta), usable weapon: Grenade Launcher.
addedAdded to the random clothing store: Power Combat Suit.
addedAdded to the random clothing store: Swimsuit (7).
addedAdded to the random clothing store: Dragon Knight.
changedIncreased the head hitbox size of common monsters.

Added:

  1. Chapter 6 map (Beta), usable weapon: Grenade Launcher.

  2. Added to the random clothing store: Power Combat Suit.

  3. Added to the random clothing store: Swimsuit (7).

  4. Added to the random clothing store: Dragon Knight.

Optimizations:

  1. Increased the head hitbox size of common monsters.

  2. Further increased the chance of common monsters becoming weakened.

  3. Made common monsters' legs easier to break; heads are now slightly more fragile.

  4. Refined knockback rules for firearms; all guns can now knock back common monsters when hitting the head.

  5. Improved collision detection, power, and visual effects of the Grenade Launcher.

  6. Slightly increased the power of the Shotgun.

  7. Greatly increased Sniper Rifle power (x4).

  8. Increased ammo stack limit (99 → 200).

  9. Increased the power of Molotov fire (x4).

  10. Lowered the difficulty level required for unlocking completion collectibles.

  11. Clearing higher difficulties now automatically unlocks collectibles from lower difficulties (older saves need to replay the final boss battle).

  12. Increased backpack slot limits with chapter progression; modified the backpack interface to accommodate more slots.

  13. Challenge levels and the first thematic level no longer require unlocking.

  14. Adjusted some voice lines and text content.

  15. Added door card level indicators for locked doors on the minimap.

  16. Reduced the volume of footsteps.

Other:

  1. During the Christmas period, some monsters may occasionally appear in Santa Claus outfits.

  2. Optimized item distribution and level layouts in certain stages.

Summary:

Increased the damage of some weapons. With the addition of the knockback mechanism, the game's difficulty will be further reduced.

Source

Steam News / 14 December 2025

Open original post

Changelog.gg summarizes and formats this update. How we read updates.