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Steam News18 June 20264d ago

Patch Notes: RC:EA : 01.01

Steam post image PATCH NOTES: [RC:EA : 01.01 + 146012] Hello Reclaimers, A patch with a lot of fixes and tweaks to radiation and some UI improvements.

Full notes

Full Deep Rock Galactic: Rogue Core update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

6 fixes3 additions15 changes1 removal
  • UI and audio
  • Balance
  • Gameplay
  • Fixes
  • Performance
  • Store
changedHello Reclaimers,A patch with a lot of fixes and tweaks to radiation and some UI improvements. With love, The Ghost Ship crew
changed--- PATCH NOTES ---Corrosive Sludge Pump now shows damage stats in the reclaimers manual
changed--- PATCH NOTES ---Reduced Button hold time to start upgrade negotiation from 1.5 -> 1 second
changed--- PATCH NOTES ---Tweaked Ionization to have each stack be more impactful while reducing max stacks and having the stacks decay
changed--- PATCH NOTES ---Increased the expenite earned from events
changed--- PATCH NOTES ---Adjusted the expenite upgrade cost progression to slightly speed up the early upgrades and slightly slow down later ones
Reduced Button hold time to start upgrade negotiation1.51sReduced Button hold time to start upgrade negotiation decreased, nerf

Steam post image PATCH NOTES: [RC:EA : 01.01 + 146012]

Hello Reclaimers,

A patch with a lot of fixes and tweaks to radiation and some UI improvements. With love, The Ghost Ship crew

--- PATCH NOTES ---

Changes

  • Renamed Radiance to Blinding Flash

  • Corrosive Sludge Pump now shows damage stats in the reclaimers manual

  • Reduced Button hold time to start upgrade negotiation from 1.5 -> 1 second

  • Tweaked Ionization to have each stack be more impactful while reducing max stacks and having the stacks decay

  • Increased the expenite earned from events

  • Adjusted the expenite upgrade cost progression to slightly speed up the early upgrades and slightly slow down later ones

  • Popping a radiation weakpoint boil now does an extra flat damage amount on top of the health percentage

  • The health percentage damage done by popping a radiation boil now scales with radiation resistance

  • Increased radiation weakpoint boil hp so you can shoot them longer before they pop

  • Radiation weakpoint boils no longer pop automatically when a new one appears and are limited to max 3 at a time

  • Decreased radiation elemental resistance of bosses to compensate

Fixes

  • Fixed a bug where if the Moloktula's gravity slam attack was interrupted it would softlock the boss fight

  • Fixed a bug where the Moloktula would softlock when it was not able to properly shatter the gatestone

  • Improved Trident projectile performance for clients

  • Fix damage number option changing when changing show FPS option

  • Fix magic missiles lingering after impact

  • NegotiationFixed wrong item being shown in item bar, after selection
  • Added missing fire category to Ember-Attuned

  • Removed weakpoint category from Burning Propagation

  • Fix aftermath biobooster upgrade not working

  • Fixed a bug where the "kill hostiles" deployment did not count kills correctly

  • Add check to prevent recursion in Damage Reflection upgrade

  • Late joining clients now get same rarity upgrades as team has already received

  • NegotiationFixed Cooper upgrades being added to selection when Cooper is not in the level
  • Improved player cursor accuracy, in negotiation and risk vector menus

  • Fix HUD icon missing for vigor charger

  • Fixed technical reload enhancement and combat ready artefact not giving cooling rate bonus

  • Fix radiation boil weakpoints on armor breaking radiation element buildup when damaged Steam post image

Source

Steam News / 18 June 2026

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