Deep Rock Galactic
Steam News 4 February 20263mo ago

PATCH NOTES - S06.02

Hello Miners, This patch fixes the potential horde of Scrabs that could spawn, Fixes Pit Jaw grabbing dwarves through walls and a few other fixes With Love, The Ghost Ship Crew --- PATCH NOTES — Mission Made compressed…

Update log

Full Deep Rock Galactic update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

4 fixes1 addition11 changes0 removals
  • Gameplay
  • UI and audio
  • Fixes
  • Performance
  • Events
changedHello Miners,This patch fixes the potential horde of Scrabs that could spawn, Fixes Pit Jaw grabbing dwarves through walls and a few other fixes With Love, The Ghost Ship Crew
changed--- PATCH NOTES —Moved Heavy Extraction to 6th mission in intro assignment
changed--- PATCH NOTES —Sound
fixed--- PATCH NOTES —Fixed sounds not playing for certain scrab animations (flying and ground attack)
fixed--- PATCH NOTES —Fixed Cave Leech audio not following its head
fixed--- PATCH NOTES —Fixed the amount of how many of scrabs can spawn instead of it being unlimited
Increased spawn spread:300 to 800Increased difficulty rating to match cave leech:80 to 100Increased rarity:0.5 to 1.0Adjust Ossium credit reward:500 to 200

Hello Miners,

This patch fixes the potential horde of Scrabs that could spawn, Fixes Pit Jaw grabbing dwarves through walls and a few other fixes With Love, The Ghost Ship Crew

--- PATCH NOTES —

Mission

  • Made compressed gold give the same credits payout as regular gold

  • Moved Heavy Extraction to 6th mission in intro assignment

Sound

  • Fixed sounds not playing for certain scrab animations (flying and ground attack)

  • Fixed Cave Leech audio not following its head

Scrabs

  • Fixed the amount of how many of scrabs can spawn instead of it being unlimited

  • Updated scrab spawn vfx to match most other enemies for improved performance

PitJaws

  • Increased spawn spread: 300 -> 800

  • Increased difficulty rating to match cave leech: 80 -> 100

  • Increased rarity: 0.5 -> 1.0

  • Reduced Pit Jaw Colony spawn amounts to closer resemble Cave Leech Cluster amounts

  • Pit jaw now requires "line of sight" to target players. Hopefully fixing Pit jaws attacking through walls

Season event

  • Adjust Ossium credit reward: 500 -> 200

  • Adjust Ossium XP reward: 1000 -> 420

  • Fixed text and voice lines for laserpoint ossium enamel

  • Added logic in case if Bone Collector borrows away instead of leading to the cave entrance

Source

Steam News / 4 February 2026

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