Update log
Full Deep Rock Galactic update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Events
- Fixes
- Gameplay
- Performance
Hello Miners,
Hello Miners, It is time for the first Patch of Season 6, it includes a bunch of smaller visual fixes, changes the xp reward of Ossium Crystals, fixed assignment missions sometimes not rolling the needed warning and thinned out the scrab population a bit, to allow higher hazard games to not turn into madness. With Love, The Ghost Ship Crew
--- PATCH NOTES —
Visuals
Fixed skinning issue for Gunner relic raider
Animation polish on the arm wave dance
Updated the image for the season 6 title screen
Fixed a scrab clipping through some resinite in the spacerig
Relic raider firstperson mesh and uv update
Mission
Reduced visibility of liftpod after launching the resinite mass
Increased Heavy Extraction base XP reward: 1000 -> 1150
Added more prominent light source to resinite masses
Spaced out Heavy Excavation rooms to reduce complexity
Scrabs
Reduced minimum spawn count of scrabs: 8 -> 4
PitJaws
Removed Pit Jaw Colony as a forced season 6 warning and removed it from the season 6 assignments. This is temporary, until we can get the warning to work properly. Pit Jaws are still in the game
Season event
Reduced performance point reward of Ossium: 1250 -> 500
Source
