What changed
0 fixes4 additions3 changes0 removals
addedIntroduced map system that will allow easier navigation. It looks like a vertical slice of a floor with most objects visible and most important ones like generators are labeled with icons. You can also see other players on the map, so you can guide them through.
addedCorruption player now has 4 sub-types each with 4 unique abilities! I think it will diversify gameplay for both corrupted and usual players.
changedMonster chance to change it's favorite room is generally more rare now.
addedAdded mouse sensitivity to options.
changedI continue to work on several maps at once.
addedSo, what's next? I think about doing another round of demo version somewhere in September on a new map. Also, I want to introduce more different props that will diversify and deepen gameplay possibilities.
Deep Dark Space changes
addedIntroduced map system that will allow easier navigation. It looks like a vertical slice of a floor with most objects visible and most important ones like generators are labeled with icons. You can also see other players on the map, so you can guide them through.
addedCorruption player now has 4 sub-types each with 4 unique abilities! I think it will diversify gameplay for both corrupted and usual players.
changedMonster chance to change it's favorite room is generally more rare now.
addedAdded mouse sensitivity to options.
changedI continue to work on several maps at once.
Introduced map system that will allow easier navigation. It looks like a vertical slice of a floor with most objects visible and most important ones like generators are labeled with icons. You can also see other players on the map, so you can guide them through.
Corruption player now has 4 sub-types each with 4 unique abilities! I think it will diversify gameplay for both corrupted and usual players.
Monster chance to change it's favorite room is generally more rare now.
Added mouse sensitivity to options.
I continue to work on several maps at once.
So, what's next? I think about doing another round of demo version somewhere in September on a new map. Also, I want to introduce more different props that will diversify and deepen gameplay possibilities.
https://store.steampowered.com/app/2541520/Deep_Dark_Space/