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Steam News23 February 20242y ago

Demo v0.1.25 patch notes

Demo v0.1.25 patch notes Keybindings can now be changed! Mine production now increases speed by 20% instead of +1 resource gained Reload time and Spread now properly show as Green when the value is negative Added new se

Full notes

Full Deep Among the Swarm update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes7 additions2 changes0 removals
  • Gameplay
  • Events
addedKeybindings can now be changed!
changedReload time and Spread now properly show as Green when the value is negative
addedAdded new setting for camera speed which affects speed when mousing at the border, or using the arrow keys
addedAdded another tick mark at the top to identify the minimum amount of radium required to begin fueling
addedAdded some special events that can happen, only a few now but the infrastructure is there for more
addedAdded enemy turrets at spawners and hives

Deep Among the Swarm changes

addedKeybindings can now be changed!
changedReload time and Spread now properly show as Green when the value is negative
addedAdded new setting for camera speed which affects speed when mousing at the border, or using the arrow keys
addedAdded another tick mark at the top to identify the minimum amount of radium required to begin fueling
addedAdded some special events that can happen, only a few now but the infrastructure is there for more

Demo v0.1.25 patch notes

  • Keybindings can now be changed!

  • Mine production now increases speed by 20% instead of +1 resource gained

  • Reload time and Spread now properly show as Green when the value is negative

  • Added new setting for camera speed which affects speed when mousing at the border, or using the arrow keys

  • Unit names should always be unique now

  • Added another tick mark at the top to identify the minimum amount of radium required to begin fueling

  • Added some special events that can happen, only a few now but the infrastructure is there for more

  • Added enemy turrets at spawners and hives

  • Added a new short ranged enemy after beating the first few missions

  • Units / Turrets can now be ordered to attack a specific enemy by right-click/attack-move on them

  • Game now properly pauses when on victory or defeat screen

  • Minor text changes in a few places

  • The first mission will automatically start after launching as you don't have any upgrades to use anyways. (Unless you were cheesing it)

  • Difficulty formula slightly changed, ideally around the same difficulty.

Don't forget to join the discord to discuss the game, provide feedback or suggestions!

Source

Steam News / 23 February 2024

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