Full notes
Full Deep Among the Swarm update
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What changed
- Gameplay
- Events
Deep Among the Swarm changes
Demo v0.1.25 patch notes
Keybindings can now be changed!
Mine production now increases speed by 20% instead of +1 resource gained
Reload time and Spread now properly show as Green when the value is negative
Added new setting for camera speed which affects speed when mousing at the border, or using the arrow keys
Unit names should always be unique now
Added another tick mark at the top to identify the minimum amount of radium required to begin fueling
Added some special events that can happen, only a few now but the infrastructure is there for more
Added enemy turrets at spawners and hives
Added a new short ranged enemy after beating the first few missions
Units / Turrets can now be ordered to attack a specific enemy by right-click/attack-move on them
Game now properly pauses when on victory or defeat screen
Minor text changes in a few places
The first mission will automatically start after launching as you don't have any upgrades to use anyways. (Unless you were cheesing it)
Difficulty formula slightly changed, ideally around the same difficulty.
Don't forget to join the discord to discuss the game, provide feedback or suggestions!
Source
Changelog.gg summarizes and formats this update. How we read updates.
