Upcoming Development Update #5: Furnish and Repair ποΈ
Hello Deconstructors! π We know you have an eye for good old deconstruction, but now we will see if you have the sense of a builder.
In this update3
Full notes
Full Deconstruction Simulator update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes3 additions1 change0 removals
Workshop
Maps
Gameplay
changedHello Deconstructors! πWe know you have an eye for good old deconstruction, but now we will see if you have the sense of a builder. Time to see what you can do with hammer and resources you got on previous contracts:
addedποΈ Expanded Contract System ποΈThe contract system has been significantly expanded, introducing new types of jobs that let you take part in even more stages of the construction process. From structural work to the finishing touches, every project now offers greater variety and a stronger sense of progression.
addedποΈ Expanded Contract System ποΈEach contract feels more dynamic, challenging you to plan ahead, manage your resources efficiently, and see your work transform into completed buildings. We do not want you to now become a construction company, but we wanted to create system that are intertwined with each other instead of being separate world, Deconstruction contracts that are giving you resources you can use for new types of contract.
addedποΈ Install Interior Equipment ποΈYour work doesn't end once the walls are standing. New contracts also include furnishing and fitting out completed buildings with the required equipment. Construction sites now feature dedicated installation points where furniture and other interior elements must be placed. Carefully position each item in its designated location to meet the project's requirements and deliver a fully finished building that's ready for use. From construction to decoration, you'll now oversee the entire process and experience the satisfaction of watching every project come together from start to finish. [b]Tune in by following the game on Steam or join us on our Discord to be first one every news! π¨οΈ[ /b]
Deconstruction Simulator changes
changedWe know you have an eye for good old deconstruction, but now we will see if you have the sense of a builder. Time to see what you can do with hammer and resources you got on previous contracts:
addedThe contract system has been significantly expanded, introducing new types of jobs that let you take part in even more stages of the construction process. From structural work to the finishing touches, every project now offers greater variety and a stronger sense of progression.
addedEach contract feels more dynamic, challenging you to plan ahead, manage your resources efficiently, and see your work transform into completed buildings. We do not want you to now become a construction company, but we wanted to create system that are intertwined with each other instead of being separate world, Deconstruction contracts that are giving you resources you can use for new types of contract.
addedYour work doesn't end once the walls are standing. New contracts also include furnishing and fitting out completed buildings with the required equipment. Construction sites now feature dedicated installation points where furniture and other interior elements must be placed. Carefully position each item in its designated location to meet the project's requirements and deliver a fully finished building that's ready for use. From construction to decoration, you'll now oversee the entire process and experience the satisfaction of watching every project come together from start to finish. [b]Tune in by following the game on Steam or join us on our Discord to be first one every news! π¨οΈ[ /b]
Hello Deconstructors! π
We know you have an eye for good old deconstruction, but now we will see if you have the sense of a builder. Time to see what you can do with hammer and resources you got on previous contracts:
ποΈ Expanded Contract System ποΈ
The contract system has been significantly expanded, introducing new types of jobs that let you take part in even more stages of the construction process. From structural work to the finishing touches, every project now offers greater variety and a stronger sense of progression.
Each contract feels more dynamic, challenging you to plan ahead, manage your resources efficiently, and see your work transform into completed buildings. We do not want you to now become a construction company, but we wanted to create system that are intertwined with each other instead of being separate world, Deconstruction contracts that are giving you resources you can use for new types of contract.
π§± Build Walls and Roofs π§±
Construction contracts have become much more hands-on! You'll now be responsible for erecting walls and assembling roofs using reclaimed materials you've gathered along the way.
Every building starts with a solid foundation, and it's up to you to bring each structure to life piece by piece. Before getting to work, make sure you've collected all the required materials. Good preparation is the key to completing projects efficiently and keeping construction moving forward. π¨ You will be able to put in windows and doors, being a part of each building process.
Every building also requires a roof, which now will be fully for you to create!
ποΈ Install Interior Equipment ποΈ
Your work doesn't end once the walls are standing. New contracts also include furnishing and fitting out completed buildings with the required equipment. Construction sites now feature dedicated installation points where furniture and other interior elements must be placed. Carefully position each item in its designated location to meet the project's requirements and deliver a fully finished building that's ready for use. From construction to decoration, you'll now oversee the entire process and experience the satisfaction of watching every project come together from start to finish. Tune in by following the game on Steam or join us on our Discord to be first one every news! π¨οΈ[ /b]
See you on the building site! Deconstruction Simulator Team