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Steam News2 January 20266mo ago

Balance Changes, Brazilian Portuguese Localization & Bugfixes

Hello everyone! Today we have an update that aims to make the game a little bit more balanced.

Full notes

Full Decktamer update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello everyone! Today we have an update that aims to make the game a little bit more balanced. Here's the changes:

What changed

6 fixes9 additions12 changes8 removals
  • Gameplay
  • Balance
  • Fixes
  • UI and audio
addedBuffsWoolly Tamaraw Reworked moveset generation to be more advantageous Will always have Hoof Stomp Can now generate with Passive Aggressive and Block at the same time
changedBuffsNeedlefang Curare Emission limited use: 3 ⇒ 5 Needle Bite damage: 4 ⇒ 5 Slow Injection poison inflicted: 4 ⇒ 5
addedBuffsDipteranae Now has Black Breath (3 poison to all enemies) instead of Pestilence (2 poison to all enemies)
addedBuffsSkull Crab Now has Tackle (3 damage, limited-use 1) instead of Bash (2 damage)
changedBuffsXerododo Base Health: 4 ⇒ 5 Base Speed: 3 ⇒ 4
addedBuffsPolar monitor Now has Body Slam (3 damage) instead of Bite (2 damage) Discharge base damage: 1 ⇒ 2 Electric Shock vulnerable & slowness inflicted: 1 ⇒ 2

Decktamer changes

addedWoolly Tamaraw Reworked moveset generation to be more advantageous Will always have Hoof Stomp Can now generate with Passive Aggressive and Block at the same time
changedNeedlefang Curare Emission limited use: 3 ⇒ 5 Needle Bite damage: 4 ⇒ 5 Slow Injection poison inflicted: 4 ⇒ 5
addedDipteranae Now has Black Breath (3 poison to all enemies) instead of Pestilence (2 poison to all enemies)
addedSkull Crab Now has Tackle (3 damage, limited-use 1) instead of Bash (2 damage)
changedXerododo Base Health: 4 ⇒ 5 Base Speed: 3 ⇒ 4

Buffs

  • Fayardam

    • Base Speed: 2 ⇒ 4

    • Narcotic Scales limited use: 2 ⇒ 4

  • Woolly Tamaraw

    • Reworked moveset generation to be more advantageous

      • Will always have Hoof Stomp

      • Can now generate with Passive Aggressive and Block at the same time

  • Needlefang

    • Curare Emission limited use: 3 ⇒ 5

    • Needle Bite damage: 4 ⇒ 5

    • Slow Injection poison inflicted: 4 ⇒ 5

  • Dipteranae

    • Now has Black Breath (3 poison to all enemies) instead of Pestilence (2 poison to all enemies)

  • Skull Crab

    • Now has Tackle (3 damage, limited-use 1) instead of Bash (2 damage)

  • Xerododo

    • Base Health: 4 ⇒ 5

    • Base Speed: 3 ⇒ 4

  • Polar monitor

    • Now has Body Slam (3 damage) instead of Bite (2 damage)

    • Discharge base damage: 1 ⇒ 2

    • Electric Shock vulnerable & slowness inflicted: 1 ⇒ 2

  • Crookpoach

    • Narco-Lick now deals 1 damage instead of being a status move (the move’s effects remain unchanged)

    • Base Speed: 3 ⇒ 5

  • Marafuu

    • Pushback no longer hits last.

    • Base Speed: 3 ⇒ 4

  • Xiphonoir

    • Poison Claw damage: 4 ⇒ 5

    • Poison Claw poison inflicted: 1 ⇒ 2

    • Claw Swipe damage: 4 ⇒ 5

  • Aberration X

    • Base Health: 8 ⇒ 9

    • Base Speed: 5 ⇒ 6

  • Aberration Y

    • Base Speed: 7 ⇒ 8

  • Chasm Horror

    • Base Speed: 4 ⇒ 6

  • Xerogriffin

    • Warcry Swift duration: 1 turn ⇒ 3 turns

    • Base Speed: 6 ⇒ 7

  • Furble

    • Pleading Face weakness inflicted: 2 ⇒ 3

  • Hipponimus

    • Bottom Feed limited use: 1 ⇒ 2

    • Can now generate with Acquired State (steals all of the target’s positive effects)

    • Can now sometimes generate with 3 moves (used to be capped at 2)

  • Sporeplant

    • Base Health: 4 ⇒ 5

    • Now guaranteed to generate with 2 moves if it doesn’t have a talent

    • Can now generate with Stimulants (gives 1 strength to its team)

    • To compensate, Neurotoxin ’s damage has been reduced (4 ⇒ 3)

  • Brown Marter

    • Multi-Scratch limited use: 1 ⇒ 2

    • Swift Paw limited use: 2 ⇒ 3

    • Can now generate with Controlled Kick (4 damage, can’t take the target below 1hp)

  • Gumursa

    • Acceleration swiftness duration: 3 turns ⇒ 4 turns

    • Sharpen strength duration: 3 turns ⇒ 4 turns

  • Shroomzard

    • Base Speed: 2 ⇒ 4

    • Fume Sniffer now gives 1 Swiftness per poisoned creature as well as 1 Strength

    • Toxin Rush now hits all lanes if any creature is poisoned (use to be only if the user itself is poisoned)

    • Increased probability to have Toxic Fart rather than Curing Song or Strange Scent

    • Now guaranteed to generate with 2 moves if it doesn’t have a talent

  • Skrimp

    • Water Splash limited use: 1 ⇒ 2

    • Inspired now gives 1 Swiftness as well as 1 Strength

  • Titanoros

    • Rock Hard Plates armor given: 4 ⇒ 5

    • Rock Hard Plates limited use: 2 ⇒ 3

    • Now has Trampling (5 damage) instead of Crush (4 Damage)

  • Tuba Bear

    • Thick Hide effective range: 4 - 5 ⇒ 4 - 6

    • Toxic wave is no longer limited-use (was limited-use 2)

Nerfs

  • Golden Syringe

    • Limited to 30 uses

  • Thousand-Year Deer

    • Base Health: 6 ⇒ 5

    • Base Speed: 6 ⇒ 5

  • Fleshbone

    • Devour is now limited use 10 (was unlimited)

  • Amethyst Ant

    • Tranq Bite is now limited use 4 (was unlimited)

  • Pillar Pole

    • Encouragement is now limited use 4 (was unlimited)

  • Karkoplid

    • Bold Grab is now limited use 3 (was unlimited)

  • Coocoo

    • Now has Quick Nap (regains 3hp, falls asleep) instead of Rest (regains 6hp, falls asleep)

    • Restful Sleep talent now restores 2 health instead of 3.

    • Concussion damage: 3 ⇒ 2

    • Nocturnal Demon damage: 10 ⇒ 8

  • Parapandion

    • Sonar now lasts 5 turns max per battle.

  • Nostroptera

    • Will no longer naturally generate with status moves if it has Sadistic

  • Meatgrazer

    • Impediment now lasts 3 turns (was unlimited)

  • Mimilang

    • Imitator no longer resets on retreat

  • Neuromefos

    • Hyperstimulation no longer resets on retreat

  • Lunar Pronghorn

    • Lunar Call can no longer restore the uses of another Lunar Call

Reworks

  • Bulbfish

    • Reworked to be less annoying to fight (won’t use a 5 damage-dealing move as often)

    • Last Resort is no longer limited-use (was limited-use 1)

Other Changes

  • Implemented Brazilian Portuguese fan translation!

    • Thanks to Drake McTine, Pedro "Deprão" W.H. and Bruno de Avó Mesquita

  • Fixed small issue in Spanish translation

  • German localization fixes

  • Fixed Intrepid talent not working properly when an ally died in a speed tie

  • Fixed attack phase flow changing when pressing the North button on controller during battle, during the strategy phase

  • Fixed inventory outside of battle controller navigation where sometimes, the bottom cards could not be selected with a controller

  • Fixed creature mistakenly attacking when tamed with food that adds the creature immediately to your deck

  • Fixed starter card being draggable in the rename menu

  • Attempt at fixing certain talents staying disabled after battle

  • 'Historian' achievement will now unlock retroactively

Thank you everyone! Until next time :)

Source

Steam News / 2 January 2026

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