In this update3
Full notes
Full DeckLand update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- UI and audio
- Balance
DeckLand changes
Hello! Masters, you’ve been waiting a long time, haven’t you?
We’ve brought you a new system!!
We’ve also fixed various bugs that you reported!
Thank you so, so much for playing!!
UPDATE NOTICE
UI and Usability Improvements
Added an option to adjust card size for users with low vision (Settings menu)
Fixed an issue where tooltip information (formulas, icons) was missing when hovering over passive items
Improved descriptions for summoning-related items such as the “Hwandudaedo” (applied intuitive icons/text)
Renamed the “Small Amount of Gold” item to “Gold” (to improve the user experience upon acquisition)
(Scheduled for a future update) Option to reduce motion sickness is in development
Major Bug Fixes
Fixed an issue where passive items would disappear after being equipped in an empty equipment slot
Fixed an issue where the game would freeze if you didn’t have enough cards when using a skill that requires discarding 3 cards
Fixed an issue where the ‘Attack Power Increase 3 Rounds After HP Consumption’ option was not applied correctly every round
Fixed errors where various contract-type items (Unholy/Soul/Blade/Flame) and the ‘Dulled Senses’ effect were not triggering
Fixed an issue where the equipment window UI would disappear when checking the graveyard
New Systems and Content Added
Changed so that upon mission success, players can encounter various NPCs in addition to Kagerou
Added a large number of new talismans (martial arts) (Common and Legendary tiers)
New Talisman Details
[Sword Technique (Cut) Type]
Dagger (Common): Inflicts damage and vanishes
Crescent Moon (Common): Increases critical damage by 50% this turn
Haerang Sword Technique (Legendary): When used, moves to the enemy’s front and attacks
Geon-gon Sword Technique (Legendary): Increases damage of the next Slash attack by 1 when used (resets at the end of the round)
Tal-myeong Sword Technique (Legendary): Grants a “Dagger” talisman to your hand when used
Il-cham Sword Technique (Legendary): Increases damage by 30; sends all Slash talismans in your hand to the graveyard when used
Cham-yeong Sword Technique (Legendary): Ignores defense and deals direct damage (half of the final damage)
Crescent Moon Sword Technique (Legendary): Critical hit rate 100%; changes to ‘Crescent Moon’ when acquiring another type
Frontline Sword Technique (Legendary): Attacks all spaces; increases cost by 5
THUNDER TYPE
Chain Lightning (Legendary): Increases transfer count by 2
Concentrated Lightning (Legendary): Deals 20 damage when 3 Shock stacks are active
Heavenly Thunder Emperor's Art (Legendary): Deals 20 damage to all enemies when Lightning reaches 10
Divine Lightning (Legendary): Draws 1 Lightning talisman from the deck when used
Whirlwind Thunder (Legendary): Upon being destroyed, its cost becomes 0 and it returns to the hand
Thunder Strike (Legendary): When used, deals a random lightning attack to surrounding tiles
FIRE TYPE
Fire Blast (Legendary): When used, draw a card; if it is a Fire-type card, reduce Souls by 1
Scarlet Flame Technique (Legendary): When destroyed, retrieve 2 Fire Charms from the Graveyard and gain an Ember
Residual Flame Technique (Legendary): At the start of your turn, recover 1 Soul for every 2 Embers you possess
Blood Flame Technique (Legendary): Consumes 1 HP but deals double the final damage
Sacrifice Flame Technique (Legendary): When Defense is 0, consumes all Embers to deal powerful additional damage
Ash Flame Technique (Legendary): At the end of the turn, reduces Burn damage and gains Defense equal to that amount
Condensed Flame Technique (Legendary): After using only one card and ending the turn, triggers the first Fire effect 4 times in the next round
We will strive to provide a more pleasant environment. Thank you.
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Source
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