Update log
Full Deck of Stabs update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Balance
Today’s patch focuses on fresh build possibilities, clearer visuals, and quality-of-life polish. Read on, sharpen those blades, and dive back in!
🛡️ New Steelhand Skills Forge even sturdier builds with two defensive skill options:
Stonewall – +1 Damage Reduction whenever you have Armor
Armor Up – Each unspent Energy at turn end converts to 3 Armor
💰 Coin Theft Goes Animated
When a Thief nicks your gold, coins now burst out of your hero 🌟
Take the thief down before it escapes and watch those coins zip back!
⚙️ Minor Tweaks & QoL
Deck-trimming just got affordable: removal cost slashed from 20 → 5
Language choice now sticks between runs (saved to config)
Filled in a batch of missing translations (more on the way)
Capped victory-screen gold pile so XP has room to shine
Tooltip glow-up: more icons and clearer text for Slow, Wounds, Poison, etc.
🐞 Bug Fixes
Large Axe now correctly grants +2 damage to full-health targets (was +1)
I’m keeping an eye on your runs and will keep iterating. Thanks for the relentless feedback—together we’re slicing this roguelike into razor-sharp form! 🗡️
Happy stabbing!
Source
