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Steam News26 June 20267d ago

Hotfix v0.1.9

The 'Affliction' sticker now has a slightly higher chance to appear. When the player's movement speed exceeds a certain threshold, the interaction range for items increases proportionally to the speed.

Full notes

Full Deck of Potential update

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What changed

0 fixes1 addition4 changes0 removals
  • Balance
  • Gameplay
addedThe 'Affliction' sticker now has a slightly higher chance to appear.
changedWhen the player's movement speed exceeds a certain threshold, the interaction range for items increases proportionally to the speed.
changedDiamond cards appear more frequently as rewards, and the damage of all Tier 3 to Tier 4 cards has been increased by approximately 15%–25%. The amount of $ dropped by mid-to-late game monsters has been reduced, and card prices now increase more steeply with each card pack purchase. These changes aim to improve the fatigue caused by frequent card selection in the late game and increase both the value of individual cards and the weight of each card reward opportunity.
changedThe unlock condition for the character 'Diam' has been changed from "Clear the game 1 time" to "Discover 15 different cards."
changed'Smith' card effect increased from 1 to 2.
'Smith' card effect12'Smith' card effect increased, buff

Deck of Potential changes

addedThe 'Affliction' sticker now has a slightly higher chance to appear.
changedWhen the player's movement speed exceeds a certain threshold, the interaction range for items increases proportionally to the speed.
changedDiamond cards appear more frequently as rewards, and the damage of all Tier 3 to Tier 4 cards has been increased by approximately 15%–25%. The amount of $ dropped by mid-to-late game monsters has been reduced, and card prices now increase more steeply with each card pack purchase. These changes aim to improve the fatigue caused by frequent card selection in the late game and increase both the value of individual cards and the weight of each card reward opportunity.
changedThe unlock condition for the character 'Diam' has been changed from "Clear the game 1 time" to "Discover 15 different cards."
changed'Smith' card effect increased from 1 to 2.
  • The 'Affliction' sticker now has a slightly higher chance to appear.

  • When the player's movement speed exceeds a certain threshold, the interaction range for items increases proportionally to the speed.

  • Diamond cards appear more frequently as rewards, and the damage of all Tier 3 to Tier 4 cards has been increased by approximately 15%–25%. The amount of $ dropped by mid-to-late game monsters has been reduced, and card prices now increase more steeply with each card pack purchase.

    These changes aim to improve the fatigue caused by frequent card selection in the late game and increase both the value of individual cards and the weight of each card reward opportunity.

  • The unlock condition for the character 'Diam' has been changed from "Clear the game 1 time" to "Discover 15 different cards."

  • 'Smith' card effect increased from 1 to 2.

Thank you to everyone who played the demo and shared your feedback!

Source

Steam News / 26 June 2026

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