Full notes
Full Deck Hunter update
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What changed
- Events
- Gameplay
- Fixes
- Balance
Deck Hunter changes
Hi Hunters!
As I promised, I am trying to release one update per month. This new update comes with some new features and fixes that will do the game more challenge and enjoyable.
UPDATE CONTENT:
[NEW] WEAPONS EFFECTS ARE BACK!! Each weapon has an effect that can be executed if its activation condition is accomplished, check weapons info at Forge to check its effect and the activation condition.
[NEW] NEW DECKS BASED ON CLASSES !! Unlock new classes decks to select when you start a new run. New PALADIN deck added in this update.
[NEW] LOOT LOGIC RE-DONE & RE-BALANCED! Now you can receive a bigger spectrum of cards in higher levels.
[NEW] NEW WEAPON HELLSPIKE ADDED! You unlock it when you unlock the PALADIN class deck.
[NEW] NEW PALADIN ACHIEVEMENT ADDED!
[FIXED] Ungolaint don't give loot after defeat it.
[FIXED] Issue selecting the center card in loot.
[FIXED] Some bugs
[FIXED] Game blocks fighting with Glatta if you don't have more cards to play.
[FIXED] When you complete the EA, your deck cards are added to the default one, starting with a lot of cards. Now it reset.
[FIXED] Armor resources colors are green when you have enough resources and red when you don't have enough.
[FIXED] Discord link now works correctly.
[FIXED] Energy cards with cost 0 now are re-balanced.
[FIXED] Overrated card combo has been changed.
[FIXED] Now, you will die when you don't have more movements to do.
[FIXED] Some cards cost changed.
[FIXED] Fixed several cards descriptions.Hi Hunters!
Source
Changelog.gg summarizes and formats this update. How we read updates.
