Full notes
Full Deck Hunter update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
Deck Hunter changes
Hi friends, I am opening this post in order to ask you and have everything collected in the same place.
I would like you can help me running the new version in the correct way telling me what things do you like about the game and which ones you think needs improvements or directly you think is better to remove from the game.
For example:
I LIKE:
I love the art/style of the game - I like the forge system - I like the combat system - .....
I DON'T LIKE
The alchemy gives nothing to the game, better remove it or I have this idea for that {tell me your idea...} - Glatta must be only at the end of the game, not between maps. - I think 2D game in side view like STS will do much better this game. - Launch cards to the enemies is frustating. - .....
I am not looking really long explanations, mostly points in lists in order to group them and check a general view of how the game is felt by you guys and you think could be a good feature or improvement.
I have lot of notes but I thought could be great if here we can put something in common and i can aim the new version in the best way possible, cause is possible I think that for example, redoing all this X part of the game will improve X situation, and really is something you guys don't care or is not important and I am losing lot of time in something most of you think is working well now.
Tell me if you think is a good idea.
Thanks for your time!
Best Regards.
L_Draven.
Source
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