HomeGamesUpdatesPricingMethodology
Steam News20 April 20206y ago

The Major Update is here!!

Hi Hunters! The Major Update is finally here! I’m very happy to share this moment with you. It has been a long time since I decided to redo the enemy AI and, as a consequence, the most important parts of the game.

Full notes

Full Deck Hunter update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes25 additions6 changes0 removals
  • Gameplay
  • UI and audio
  • Maps
addedThe new enemy AI has created a new mechanics system. Every enemy is different and its behavior can change depending on its mates. A tip, face the combats as a “puzzle” that must be solved.
addedThe game continues on Early Acces, so I’m going to add new content with more frequency, this time.
changedLots of UI/UX improvements.
changedArt improvements.
addedNew mechanics.
addedCompletly new Library Cards.

Deck Hunter changes

addedThe new enemy AI has created a new mechanics system. Every enemy is different and its behavior can change depending on its mates. A tip, face the combats as a “puzzle” that must be solved.
addedThe game continues on Early Acces, so I’m going to add new content with more frequency, this time.
changedLots of UI/UX improvements.
changedArt improvements.
addedNew mechanics.

Hi Hunters! The Major Update is finally here! I’m very happy to share this moment with you. It has been a long time since I decided to redo the enemy AI and, as a consequence, the most important parts of the game. It has not been easy to achieve this renewed version of Deck Hunter, but I committed with you, the community of Deck Hunter. Anyway, all the way through is past and, now it’s time to enjoy the game.

Talking about the Major Update, there are some important points that you must keep in mind:

  • It is highly recommended to reset your profile once you update the game. It helps a lot to avoid save file issues. Of course, you’ll lose all your progress in the old version, but believe me, it’s worth it!

  • The new enemy AI has created a new mechanics system. Every enemy is different and its behavior can change depending on its mates. A tip, face the combats as a “puzzle” that must be solved.

  • The game continues on Early Acces, so I’m going to add new content with more frequency, this time.

  • I have planned the following updates but, as usual, I would like to count on your feedback, proposals, and ideas.

  • Apart from your feedback, you can support the game with reviews (if you didn’t do it), recommending the game to your friends (now is 20% off) and following the Deck Hunter account on Twitter.

Last but not least, here you have the most important points of this Major Update. Thanks for your support!

GENERAL

  • Lots of UI/UX improvements.

  • Art improvements.

  • Completely redesigned enemy AI.

  • New mechanics.

  • Completly new Library Cards.

  • FX improvements and visual feedback.

  • New Steam achievements.

  • AutoCloud

UI/UX

  • Icon effects.

  • New feedback system.

  • Navigation page system in the Library.

  • Text search system in the Library.

ENEMIES

  • New behavior for the enemies.

  • A lot of new enemies (some of them are hidden)

  • New hateful bosses

BALANCING

  • All cards (new and old)

  • Resources

  • Experience points

MAP

  • The Swamps (new zone)

  • New spins added

  • New chests added

INVENTORY

  • New inventory items

  • Items add cards to your deck

ART

  • New art for cards (more are coming).

  • New art for enemies.

  • New visuals on the map.

  • New Library Cards design.

  • Improvements in combat environments.

CARDS

  • 150 new cards added (in total 292).

  • New types of cards:

    • Artifact

    • Fusion

    • Magic

    • Boss

  • Rarity

    • Basic → White Star

    • Common → Blue Star

    • Rare → Green Star

    • Epic → Purple Star

    • Ancestral → Golden Star

  • Level

    • Level 1 ⭐

    • Level 2 ⭐⭐

    • Level 3 ⭐⭐⭐

  • New color type card added

    • Red: Attack cards

    • Blue: Defense cards

    • Green: Cure cards

    • Purple: Magic cards

    • Grey: Skill cards

    • Golden: Fusion cards

    • Brow: Artifact cards

    • Full Gold: Wish Cards

    • White: Boss cards

    • Black: Unusable and Curse Cards

  • New combos added

  • 80 new alchemy combinations

  • New Keywords added

    • LOST

    • CLONE

    • PAIN

    • BLOOD

    • CURSE

    • GAMBIT

    • EXCHANGE

Source

Steam News / 20 April 2020

Open original post

Changelog.gg summarizes and formats this update. How we read updates.