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Steam News22 February 20242y ago

Update 1.2b3

Update 1.2b3 Changes: -Added animated gloved hand pointer to menus -Fixed missing barf sound on hanging zombies -Made rails in 3-2(haunted house) when you can jump down more visible but sharp and spikey to show you can'

Full notes

Full Deathwish Enforcers Special Edition update

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What changed

0 fixes1 addition0 changes0 removals
  • UI and audio
addedAdded animated gloved hand pointer to menus -Fixed missing barf sound on hanging zombies -Made rails in 3-2(haunted house) when you can jump down more visible but sharp and spikey to show you can't get back up. -Added tarp to crates in 3-3(haunted house basement/burning house) to make it more visible for where you should jump up. -Also added a box of dildos in 3-3(I know they're too new looking but I like them ;)) -Added debris around boxes and tarp in 3-3 -Fixed bonus lives not resetting on starting a new game from the main menu -Fixed credits not showing when you continue -Put dynamite warning "about to blow" sign behind bullets -Sped up mid boss in 2-1 (helicopter) accent and decent for a faster fight -Fixed missing interrogation title screen and updated screen -Shortened ending of interrogation -Fixed player bullets to not be blue -Made player invincible jumping down from an upper platform -Added experimental 4:3 mode (letterboxed) I'm still doing a proper 4:3 full screen mode. -Other various tuning bits

Deathwish Enforcers Special Edition changes

addedAdded animated gloved hand pointer to menus -Fixed missing barf sound on hanging zombies -Made rails in 3-2(haunted house) when you can jump down more visible but sharp and spikey to show you can't get back up. -Added tarp to crates in 3-3(haunted house basement/burning house) to make it more visible for where you should jump up. -Also added a box of dildos in 3-3(I know they're too new looking but I like them ;)) -Added debris around boxes and tarp in 3-3 -Fixed bonus lives not resetting on starting a new game from the main menu -Fixed credits not showing when you continue -Put dynamite warning "about to blow" sign behind bullets -Sped up mid boss in 2-1 (helicopter) accent and decent for a faster fight -Fixed missing interrogation title screen and updated screen -Shortened ending of interrogation -Fixed player bullets to not be blue -Made player invincible jumping down from an upper platform -Added experimental 4:3 mode (letterboxed) I'm still doing a proper 4:3 full screen mode. -Other various tuning bits

Update 1.2b3 Changes:

-Added animated gloved hand pointer to menus -Fixed missing barf sound on hanging zombies -Made rails in 3-2(haunted house) when you can jump down more visible but sharp and spikey to show you can't get back up. -Added tarp to crates in 3-3(haunted house basement/burning house) to make it more visible for where you should jump up. -Also added a box of dildos in 3-3(I know they're too new looking but I like them ;)) -Added debris around boxes and tarp in 3-3 -Fixed bonus lives not resetting on starting a new game from the main menu -Fixed credits not showing when you continue -Put dynamite warning "about to blow" sign behind bullets -Sped up mid boss in 2-1 (helicopter) accent and decent for a faster fight -Fixed missing interrogation title screen and updated screen -Shortened ending of interrogation -Fixed player bullets to not be blue -Made player invincible jumping down from an upper platform -Added experimental 4:3 mode (letterboxed) I'm still doing a proper 4:3 full screen mode. -Other various tuning bits

Source

Steam News / 22 February 2024

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