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Steam News21 February 20242y ago

update 1.2b2

update 1.2b2 Changes -Menu select SFX added -Zombie Lady guts explosion SFX added -Jungle van explosion SFX added -Vomit sound FX for red zombies -Added sound FX for player slide -Enemy Bullets now flash white and blue

Full notes

Full Deathwish Enforcers Special Edition update

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What changed

1 fix0 additions0 changes0 removals
  • UI and audio
fixedMenu select SFX added -Zombie Lady guts explosion SFX added -Jungle van explosion SFX added -Vomit sound FX for red zombies -Added sound FX for player slide -Enemy Bullets now flash white and blue for better contrast on background -Ducking on lower ground now works when pressing forward or backward while pressing down. -Decreased motorcycle stage player engine sound volumes -Decreased coin/treasure screen time from 7 to 4 seconds (not power-ups) -Fixed mission complete score tally screen music not playing on Stage 6 boss dying. -Adjusted melee detection collision box to be lower on Cleo and Dianna (they sometimes swung at enemies that were too high above them) -Various minor fixes or tweaks for speed etc.

Deathwish Enforcers Special Edition changes

fixedMenu select SFX added -Zombie Lady guts explosion SFX added -Jungle van explosion SFX added -Vomit sound FX for red zombies -Added sound FX for player slide -Enemy Bullets now flash white and blue for better contrast on background -Ducking on lower ground now works when pressing forward or backward while pressing down. -Decreased motorcycle stage player engine sound volumes -Decreased coin/treasure screen time from 7 to 4 seconds (not power-ups) -Fixed mission complete score tally screen music not playing on Stage 6 boss dying. -Adjusted melee detection collision box to be lower on Cleo and Dianna (they sometimes swung at enemies that were too high above them) -Various minor fixes or tweaks for speed etc.

update 1.2b2 Changes

-Menu select SFX added -Zombie Lady guts explosion SFX added -Jungle van explosion SFX added -Vomit sound FX for red zombies -Added sound FX for player slide -Enemy Bullets now flash white and blue for better contrast on background -Ducking on lower ground now works when pressing forward or backward while pressing down. -Decreased motorcycle stage player engine sound volumes -Decreased coin/treasure screen time from 7 to 4 seconds (not power-ups) -Fixed mission complete score tally screen music not playing on Stage 6 boss dying. -Adjusted melee detection collision box to be lower on Cleo and Dianna (they sometimes swung at enemies that were too high above them) -Various minor fixes or tweaks for speed etc.

Source

Steam News / 21 February 2024

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