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Steam News12 November 20241y ago

EA-0.705 - Bug Fixes

- You can now invite friends via the Steam UI & friends can also join your lobby via the Steam UI - logs should now be synced properly for everyone, as some events weren't syncing their event type to clients so you coul

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Full DeathWatchers update

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What changed

1 fix0 additions0 changes0 removals
  • UI and audio
fixedYou can now invite friends via the Steam UI & friends can also join your lobby via the Steam UI - logs should now be synced properly for everyone, as some events weren't syncing their event type to clients so you could scan what may have been an extra object, but would only scan as an object move - Classic entities should now work correctly and not spawn almost instantly one after the other - Okay i fixed so many bugs that i kinda forgot to document them all, but there was a plethora of classic bugs and new system bugs - There's a LOT of new stuff on the back-end that sets the game up for the next content patch! Y'all will get to see those goodies in the future

DeathWatchers changes

fixedYou can now invite friends via the Steam UI & friends can also join your lobby via the Steam UI - logs should now be synced properly for everyone, as some events weren't syncing their event type to clients so you could scan what may have been an extra object, but would only scan as an object move - Classic entities should now work correctly and not spawn almost instantly one after the other - Okay i fixed so many bugs that i kinda forgot to document them all, but there was a plethora of classic bugs and new system bugs - There's a LOT of new stuff on the back-end that sets the game up for the next content patch! Y'all will get to see those goodies in the future

- You can now invite friends via the Steam UI & friends can also join your lobby via the Steam UI - logs should now be synced properly for everyone, as some events weren't syncing their event type to clients so you could scan what may have been an extra object, but would only scan as an object move - Classic entities should now work correctly and not spawn almost instantly one after the other - Okay i fixed so many bugs that i kinda forgot to document them all, but there was a plethora of classic bugs and new system bugs - There's a LOT of new stuff on the back-end that sets the game up for the next content patch! Y'all will get to see those goodies in the future

Source

Steam News / 12 November 2024

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