Full notes
Full Death's Toll update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
Death's Toll changes
CHANGES
Changed whistle from ‘T’ to ‘Q’ (it is still ‘x’ on an xbox controller, and the ‘x’ equivalent on any other controller.
Ranged ai partners will now try to stick to the player even when attacking, instead of rushing to the enemy
FIXES
Fixed a bug where ai would get stuck in attacking animation (again, and hopefully for good)
Fixed numerous bugs associated with saving and loading
Fixed a few achievements
Fixed attacking hitbox with Green Barrage NPC, and adjusted his knockback
Inv selection over player aligned better
If the AI doesn't get to the other tent in a set time (it gets stuck) it will teleport into the tent so as to not softlock the game.
Source
Changelog.gg summarizes and formats this update. How we read updates.
