In this update2
Full notes
Full DEATHMARK update
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What changed
- Fixes
- UI and audio
- Server
- Performance
DEATHMARK changes
BUG FIXES
Addressed an issue where all Sigils were obtained faster than intended.
Addressed an issue where the Sigil of Death would play at the start of a turn, instead of at the end of a turn.
Addressed an issue where a player could get in a stuck UI state while attempting to use Letter or Deadly Guess.
Addressed an issue where the The Ritual Must Go On achievement was granted despite specific conditions not being met.
Reworked how target redirection works on the backend. The only noticeable change should be improvements. Let us know if you notice any new bugs using the Steam forum, or on our discord server.
Addressed an issue where Mesmerize could play the Reflective Barrier camera animation.
Addressed an issue where Sacrifice could cause the game to soft-lock if used on the first turn.
Addressed various stability issues.
If you have any feedback, or find any bugs you'd like to report, feel free to use the Steam Discussion forum, or join our discord server and use our forum channels on there, we're reading both every day!
Thanks for playing DEATHMARK!
Source
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