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Steam News8 September 20205y ago

Version 0.1

Hey. It's been a long time. We have a new version for you today. First things first: Many changes affect the backend area.

Full notes

Full Death World update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey. It's been a long time. We have a new version for you today. First things first: Many changes affect the backend area. A lot of things have been reworked, but also some things have been removed and other things have been added. From now on there will be more regular updates. But now to the actual patchnotes.

What changed

2 fixes3 additions1 change0 removals
  • Gameplay
  • Balance
  • UI and audio
  • Fixes
addedHey. It's been a long time. We have a new version for you today. First things first: Many changes affect the backend area. A lot of things have been reworked, but also some things have been removed and other things have been added. From now on there will be more regular updates. But now to the actual patchnotes.
addedStamina System was added
changedDoor revision Now only one event is used to show and hide the widget Timeline for opening the door was adjusted
addedDialog system was added The first dialogs have been added and have been tested on the alpha branch as far as possible Option for Voice was added
fixedMapupdates A snack was added Subway was edited Fixed some minor bugs when setting some tunnels Another branch was added Doors for further ways were added
fixedGameplay changes A sound is now played when: An opponent is hit You yourself get hits Fixed small AI dropouts when they get damaged
  • Stamina System was added

  • Notification when a game is saved

  • Door revision

    1. Now only one event is used to show and hide the widget

    2. Timeline for opening the door was adjusted

  • Save system

    1. It is now automatically saved every 60 seconds

    2. In general the code has been cleaned up a bit

  • Dialog system was added

    1. The first dialogs have been added and have been tested on the alpha branch as far as possible

    2. Option for Voice was added

  • Mapupdates

    1. A snack was added

    2. Subway was edited

      1. Fixed some minor bugs when setting some tunnels

      2. Another branch was added

      3. Doors for further ways were added

  • Gameplay changes

    1. A sound is now played when:

      1. An opponent is hit

      2. You yourself get hits

    2. Fixed small AI dropouts when they get damaged

Source

Steam News / 8 September 2020

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