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Steam News26 June 20206y ago

Version 0.09

Hey we have our biggest update for you guys today. First, we apologize for the long wait. Unfortunately our team has become very small. Therefore it takes a bit longer at the moment.

Full notes

Full Death World update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey we have our biggest update for you guys today.

What changed

2 fixes2 additions0 changes0 removals
  • Gameplay
  • Fixes
  • Maps
addedGeneral Enormous memory enhancement. The game is now only 5-6 GB and not 35GB New weapon added (Ak74U) Axe model was replaced New food has been added (chips, tuna fish) HUD was revised The Multiplayer has been removed (Unfortunately, we are currently unable to actively continue to because we simply do not have the capacity for this Weathersystem Rework Quest system has been added First quests were added First possibilities for building were added. The menu can be controlled with [Y]. Rarity system for items was added
fixedBackend Memory error when saving in the bunker was fixed Pause menu was opted
fixedLight Light fault in the cave was fixed Light fault in the village on the street has been fixed Light error in bunker002 at the door was fixed
addedMap Complete start bunker rework with several floors New bunker New military installation Village has been reworked Old medieval village was removed Factory grounds have been removed New spots in the forest were added Map limitation was added

First, we apologize for the long wait. Unfortunately our team has become very small. Therefore it takes a bit longer at the moment.

But now let's get to the patchnotes which will be divided into sections this time:

  1. General

    • Enormous memory enhancement. The game is now only 5-6 GB and not 35GB

    • New weapon added (Ak74U)

    • Axe model was replaced

    • New food has been added (chips, tuna fish)

    • HUD was revised

    • The Multiplayer has been removed (Unfortunately, we are currently unable to actively continue to because we simply do not have the capacity for this

    • Weathersystem Rework

    • Quest system has been added

    • First quests were added

    • First possibilities for building were added. The menu can be controlled with [Y].

    • Rarity system for items was added

  2. Backend

    • Memory error when saving in the bunker was fixed

    • Pause menu was opted

  3. Light

    • Light fault in the cave was fixed

    • Light fault in the village on the street has been fixed

    • Light error in bunker002 at the door was fixed

  4. Map

    • Complete start bunker rework with several floors

    • New bunker

    • New military installation

    • Village has been reworked

    • Old medieval village was removed

    • Factory grounds have been removed

    • New spots in the forest were added

    • Map limitation was added

Source

Steam News / 26 June 2020

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