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Steam News1 July 20233y ago

July 1 Updates

Demo v1.0.5 and Playtest v0.5.5 are now live! Shared changelog (demo + playtest): - Added text animation within levels (that have not been completed by the player) to increase text visibility - Added additional text whe

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Full Death Unphased update

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What changed

0 fixes2 additions0 changes0 removals
  • UI and audio
  • Gameplay
addedShared changelog (demo + playtest): - Added text animation within levels (that have not been completed by the player) to increase text visibility - Added additional text when retrying levels 1,2, and 4 - Slightly increased phasebox on ghost - now easier to phase through - Updated particle handling to prevent repeat particles that occur at nearly the same time - Updated sound handling to prevent repeat sound effects that occur at nearly the same time
addedAdditional playtest changelog: - Added knight that uses telekinesis to move a sword - Added bounce platform that starts moving in last dash direction and bounces off walls - Added three new weekly levels featuring the knight and the bounce platform

Death Unphased changes

addedShared changelog (demo + playtest): - Added text animation within levels (that have not been completed by the player) to increase text visibility - Added additional text when retrying levels 1,2, and 4 - Slightly increased phasebox on ghost - now easier to phase through - Updated particle handling to prevent repeat particles that occur at nearly the same time - Updated sound handling to prevent repeat sound effects that occur at nearly the same time
addedAdditional playtest changelog: - Added knight that uses telekinesis to move a sword - Added bounce platform that starts moving in last dash direction and bounces off walls - Added three new weekly levels featuring the knight and the bounce platform

Demo v1.0.5 and Playtest v0.5.5 are now live!

Shared changelog (demo + playtest): - Added text animation within levels (that have not been completed by the player) to increase text visibility - Added additional text when retrying levels 1,2, and 4 - Slightly increased phasebox on ghost - now easier to phase through - Updated particle handling to prevent repeat particles that occur at nearly the same time - Updated sound handling to prevent repeat sound effects that occur at nearly the same time

Additional playtest changelog: - Added knight that uses telekinesis to move a sword - Added bounce platform that starts moving in last dash direction and bounces off walls - Added three new weekly levels featuring the knight and the bounce platform

Play now and submit feedback!

Source

Steam News / 1 July 2023

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