In this update3
Full notes
Full Death Front update
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Repeated intro
Hey Mystery Hunters!
What changed
- Server
- Gameplay
- UI and audio
- Performance
Death Front changes
We’re back with another update from the Death Front team! But first, we wanted to thank you for helping us reach 1000 WISHLISTS! Your support on social media, Steam and Reddit means a lot to us. Thanks for all the wishlists and feedback!! We are really looking forward to continue hearing your thoughts on Discord to make Death Front the game you are waiting for!
Now, let’s show some updates! Here’s what we’ve been working on lately:
Interaction/Inventory System
More Interactions: You can now mess around with more items like videotapes, keys, TV sets, and radios. Everything is networked, so it works great in multiplayer too.
Better Menus: We’ve improved the inventory and pause menu screens to make them easier to use.
UI Updates: We’ve added more UI screens to the game, making everything look nicer and easier to navigate.
Player Improvements
Body Cam Effect: We’ve made the “body cam” effect look even cooler and more realistic.
New Weapons: We’ve added the first versions of pistols, SMGs, and shotguns. Now you have more options besides the basic assault rifle.
More Grenades: We’ve added more types of grenades and made them work better.
New Abilities: Each player now has more exciting abilities to use.
Environment Updates
Level 1 Upgrades: We’re still working on making the first level look and feel amazing.
Lighting and VFX: We’ve improved the lighting and added some cool visual effects to make everything look better.
Materials and Textures: We’ve upgraded materials and textures for better performance and visuals.
We can’t wait for you to share your thoughts with us on social media and Discord – we love hearing from you!
Thanks again for being awesome supporters! Stay tuned for more updates!
Catch you later!
The Death Front Team
Source
Changelog.gg summarizes and formats this update. How we read updates.
