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Steam News25 September 20205y ago

Death Drives A Bus update!

Hello friends! A few post-launch updates that I wanted to share with you all! Thanks so much for your support with this game! I'm so pleased with the reception it's gotten over the past week. v2.

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Full Death Drives A Bus update

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Repeated intro

Hello friends! A few post-launch updates that I wanted to share with you all! Thanks so much for your support with this game! I'm so pleased with the reception it's gotten over the past week.

What changed

0 fixes1 addition2 changes0 removals
  • Performance
  • Gameplay
  • Fixes
changedLinux and Mac builds shouldn't crash on load now (see below)
addedAdded a prompt to back out of the credits and tutorial pages.
changedOK, so related to Linux and Mac builds . Apparently the library I'm using to connect to Steam is having some issues with certain Linux and Mac builds. I'm working on finding a fix for that, but the current workaround is that if it tries to connect and fails, it just falls back to local save data. This unfortunately means that you won't have cloud saves for the moment, but I'll keep an eye on the library's development and hopefully can push another fix up in the future.

Death Drives A Bus changes

changedLinux and Mac builds shouldn't crash on load now (see below)
addedAdded a prompt to back out of the credits and tutorial pages.
changedOK, so related to Linux and Mac builds . Apparently the library I'm using to connect to Steam is having some issues with certain Linux and Mac builds. I'm working on finding a fix for that, but the current workaround is that if it tries to connect and fails, it just falls back to local save data. This unfortunately means that you won't have cloud saves for the moment, but I'll keep an eye on the library's development and hopefully can push another fix up in the future.

v2.2 updates:

  • Linux and Mac builds shouldn't crash on load now (see below)

  • Had some requests to include windowed mode so put that option in the main menu.

  • Discovered some issues with the controller prompts where the confirm and cancel buttons were swapped.

  • Added a prompt to back out of the credits and tutorial pages.

OK, so related to Linux and Mac builds. Apparently the library I'm using to connect to Steam is having some issues with certain Linux and Mac builds. I'm working on finding a fix for that, but the current workaround is that if it tries to connect and fails, it just falls back to local save data. This unfortunately means that you won't have cloud saves for the moment, but I'll keep an eye on the library's development and hopefully can push another fix up in the future.

Source

Steam News / 25 September 2020

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