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Steam News4 November 20258mo ago

Build 151 Update

Thank you to everyone continuing to share feedback and report issues. Build 151 focuses on early-game accessibility, improved challenge visibility, and quality-of-life adjustments based on player feedback.

Full notes

Full Death by Scrolling update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition3 changes0 removals
  • Events
  • Gameplay
  • Balance
changedThank you to everyone continuing to share feedback and report issues. Build 151 focuses on early-game accessibility, improved challenge visibility, and quality-of-life adjustments based on player feedback.
changedChallenge Visibility: Players can display active challenges while in camp. Steam post image
addedDestiny Card Pricing: Reduced gem cost of early Destiny cards to make them more accessible for new players. This makes it easier to experiment with different builds earlier in progression. Steam post image
changedAdditional NotesThank you to everyone sharing thoughts and feedback in the forums. We’re continuing to monitor early-game balance and player progression data closely as we prepare for future updates!

Thank you to everyone continuing to share feedback and report issues. Build 151 focuses on early-game accessibility, improved challenge visibility, and quality-of-life adjustments based on player feedback.

Changes

  • Challenge Visibility: Players can display active challenges while in camp. Steam post image

  • Destiny Card PricingReduced gem cost of early Destiny cards to make them more accessible for new players. This makes it easier to experiment with different builds earlier in progression. Steam post image

Additional Notes

Thank you to everyone sharing thoughts and feedback in the forums. We’re continuing to monitor early-game balance and player progression data closely as we prepare for future updates!

Source

Steam News / 4 November 2025

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