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Steam News27 June 20262mo ago

So Hungry I Could Eat a Clan!

So Hungry I Could Eat a Clan! Weeks Update Clan Overhaul Hopefully it works.. big update to the clan UI & clan systems. Implementing clan ranks, clan customization, clan mail, and the clan profile!

In this update6

Full notes

Full Deadzone Aeon update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

6 fixes7 additions2 changes0 removals
  • UI and audio
  • Gameplay
  • Balance
  • Fixes
  • Server
changedClan OverhaulHopefully it works.. big update to the clan UI & clan systems. Implementing clan ranks, clan customization, clan mail, and the clan profile!
addedNew ItemsSpecifically a new sight, new guns and some other stuff (I think)!
addedOverhaul of SightsSpecifically scopes got a big adjustment, they now have vignette and act more like the current reticles do. Huge improvement in my opinion. The new sight is a 2x, and only adjusts FOV. I'm testing this implementation and will definitely get more work later, though the 8-12x scope is in a good state.
changedSo Hungry I Could Die!If both hunger & thirst reach 0, you lose HP & are kept at a max of 700HP (you can heal back, but it'll tick away slowly).
addedFixes, Additions, TweaksAdded tighter version control/mismatch version joiners
addedFixes, Additions, TweaksAdded prone look replication to other clients

Deadzone Aeon changes

changedHopefully it works.. big update to the clan UI & clan systems. Implementing clan ranks, clan customization, clan mail, and the clan profile!
addedSpecifically a new sight, new guns and some other stuff (I think)!
addedSpecifically scopes got a big adjustment, they now have vignette and act more like the current reticles do. Huge improvement in my opinion. The new sight is a 2x, and only adjusts FOV. I'm testing this implementation and will definitely get more work later, though the 8-12x scope is in a good state.
changedIf both hunger & thirst reach 0, you lose HP & are kept at a max of 700HP (you can heal back, but it'll tick away slowly).
addedAdded tighter version control/mismatch version joiners

So Hungry I Could Eat a Clan!

Weeks Update

Clan Overhaul

Hopefully it works.. big update to the clan UI & clan systems. Implementing clan ranks, clan customization, clan mail, and the clan profile!

Eventually this will lead to clan rankings, but I probably wont work on that until there's more prominent clans.. or someone asks..

New Items

Specifically a new sight, new guns and some other stuff (I think)!

Overhaul of Sights

Specifically scopes got a big adjustment, they now have vignette and act more like the current reticles do. Huge improvement in my opinion. The new sight is a 2x, and only adjusts FOV. I'm testing this implementation and will definitely get more work later, though the 8-12x scope is in a good state.

So Hungry I Could Die!

Hunger & Thirst got a complete rework, now if your hunger or thirst reaches 0 - you cannot sprint.

If both hunger & thirst reach 0, you lose HP & are kept at a max of 700HP (you can heal back, but it'll tick away slowly).

Testing this out because hunger was absolutely annoying.

Fixes, Additions, Tweaks

  • Added tighter version control/mismatch version joiners

  • Added prone look replication to other clients

  • Fixed celestial bodies distance & lighting

  • Added Jump Fatigue

  • Added Prone Fatigue

  • Fixes to inventory loot drop & inventory replication issues

  • Fixed multiplayer damage bug, damage affecting hunger/thirst

  • Fix fire system replications

  • Fix animation sync in multiplayer (hopefully)

Notes

Depending how this update performs I may focus on removing the dev-area & more development of the city environment & minor fixes (like I still haven't fixed space hat). I do also want to further re-work animations & develop more on the buildable system, more work on enemies & add enemy types.

Still need more content of course, may add ACOG next.

Source

Steam News / 27 June 2026

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