Update 8 - A new rarity appears! APEX items are now available!
Hey everyone! We have a BIG update here - we added an BRAND NEW RARITY to the end-game for Deadtime Defenders! APEX is a new rarity (red) available to players who've reached level 30.
In this update3
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Full Deadtime Defenders update
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Repeated intro
Hey everyone! We have a BIG update here - we added an BRAND NEW RARITY to the end-game for Deadtime Defenders!
What changed
2 fixes3 additions1 change0 removals
Gameplay
UI and audio
Balance
addedHey everyone! We have a BIG update here - we added an BRAND NEW RARITY to the end-game for Deadtime Defenders!
addedAPEX is a new rarity (red) available to players who've reached level 30. APEX weapons come with either 2 talents and 3 mod slots, or 1 talent and 4 mods slots. APEX costumes come with 2 talents. APEX mods, costumes, and weapons, all have increased stats. You can't buy APEX items, you must find them from looting.
fixedWe also added 4 new costume talents, fixed a ton of bugs, and improved more of the UI / UX.
addedFeatures / ImprovementsAdded a new rarity (red) for loot called APEX! Apex weapons can come with 2 talents or 4 mod slots, and Apex costumes come with 2 talents! • Added new loot sound effects plus screen shake when loot appears. • Added 4 new costume talents: Elite soldier, Quick Reloads, Paramedic and XP Boost. • Display a shield around the player when invincibility is activated from perks. • Selecting the player on the Loadout shows the costume details now. • Players can now click on the player portrait in the HUD to open the backpack menu. • Improved the UX in the weapon spray station menu by moving the equipped weapons to the top of the list. • Display the weapon category on the Codex items. • Display the location on the Codex items. • Added sorting options to the Codex menu. • Improved the layout of the Character Creator menu. • Added button to the Pause Menu to bring up the Loadout screen. • Added some explainer text to the recalibration station about what it does and how you can't re-roll APEX items.
changedRebalancingIncreased the radius for nearby enemy detection for the Kaboom perk. • Flamethrower won't roll the Explosive Bullets talent anymore.
fixedBugfixesFixed bugs that prevented weapon talents from working correctly. • Fixed bugs that prevented costume talents from working correctly. • Fixed a bug that wouldn't reset enemies invulnerable state which would make them impossible to kill. • Fixed a bug that wasn't setting the player's health back to full when leveling up. • Fixed a bug that would allow the display of the critical hit chance to be greater the 100% on a weapon. • Fixed a bug that could cause the layout to happen incorrectly on the talent display box. • Fixed a bug with the Kaboom perk. • Fixed a bug with the Slugger perk.
Deadtime Defenders changes
addedHey everyone! We have a BIG update here - we added an BRAND NEW RARITY to the end-game for Deadtime Defenders!
addedAPEX is a new rarity (red) available to players who've reached level 30. APEX weapons come with either 2 talents and 3 mod slots, or 1 talent and 4 mods slots. APEX costumes come with 2 talents. APEX mods, costumes, and weapons, all have increased stats. You can't buy APEX items, you must find them from looting.
fixedWe also added 4 new costume talents, fixed a ton of bugs, and improved more of the UI / UX.
addedAdded a new rarity (red) for loot called APEX! Apex weapons can come with 2 talents or 4 mod slots, and Apex costumes come with 2 talents! • Added new loot sound effects plus screen shake when loot appears. • Added 4 new costume talents: Elite soldier, Quick Reloads, Paramedic and XP Boost. • Display a shield around the player when invincibility is activated from perks. • Selecting the player on the Loadout shows the costume details now. • Players can now click on the player portrait in the HUD to open the backpack menu. • Improved the UX in the weapon spray station menu by moving the equipped weapons to the top of the list. • Display the weapon category on the Codex items. • Display the location on the Codex items. • Added sorting options to the Codex menu. • Improved the layout of the Character Creator menu. • Added button to the Pause Menu to bring up the Loadout screen. • Added some explainer text to the recalibration station about what it does and how you can't re-roll APEX items.
changedIncreased the radius for nearby enemy detection for the Kaboom perk. • Flamethrower won't roll the Explosive Bullets talent anymore.
APEX is a new rarity (red) available to players who've reached level 30. APEX weapons come with either 2 talents and 3 mod slots, or 1 talent and 4 mods slots. APEX costumes come with 2 talents. APEX mods, costumes, and weapons, all have increased stats. You can't buy APEX items, you must find them from looting.
We also added 4 new costume talents, fixed a ton of bugs, and improved more of the UI / UX.
We can't wait to hear what kind of dual talented items everyone finds!
Be sure to join our Discord and chat with the community or provide feedback about the game!
http://deadtimedefenders.com/discord/
Features / Improvements
Added a new rarity (red) for loot called APEX! Apex weapons can come with 2 talents or 4 mod slots, and Apex costumes come with 2 talents! • Added new loot sound effects plus screen shake when loot appears. • Added 4 new costume talents: Elite soldier, Quick Reloads, Paramedic and XP Boost. • Display a shield around the player when invincibility is activated from perks. • Selecting the player on the Loadout shows the costume details now. • Players can now click on the player portrait in the HUD to open the backpack menu. • Improved the UX in the weapon spray station menu by moving the equipped weapons to the top of the list. • Display the weapon category on the Codex items. • Display the location on the Codex items. • Added sorting options to the Codex menu. • Improved the layout of the Character Creator menu. • Added button to the Pause Menu to bring up the Loadout screen. • Added some explainer text to the recalibration station about what it does and how you can't re-roll APEX items.
Rebalancing
Increased the radius for nearby enemy detection for the Kaboom perk. • Flamethrower won't roll the Explosive Bullets talent anymore.
Bugfixes
Fixed bugs that prevented weapon talents from working correctly. • Fixed bugs that prevented costume talents from working correctly. • Fixed a bug that wouldn't reset enemies invulnerable state which would make them impossible to kill. • Fixed a bug that wasn't setting the player's health back to full when leveling up. • Fixed a bug that would allow the display of the critical hit chance to be greater the 100% on a weapon. • Fixed a bug that could cause the layout to happen incorrectly on the talent display box. • Fixed a bug with the Kaboom perk. • Fixed a bug with the Slugger perk.