In this update2
Full notes
Full Deadtime Defenders update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey everyone! We've added some new end-game content in the form of over-levelling. When you reach the level cap of 30, you earn "grit levels". These are highlighted in the new and improved UI in this update. Grit levels provide MANY more hours of gameplay!
What changed
- UI and audio
- Fixes
Deadtime Defenders changes
We've improved all the UI in the game and the most notable improved screens are the loadout menu and the HUD during gameplay. We've reduced the font size and the button size in almost all games.
Be sure to join our Discord and chat with the community or provide feedback about the game!
http://deadtimedefenders.com/discord/
Features / Improvements
Added new OVER-LEVELLING system called - Grit Levels. After reaching the level cap of 30 you can continue to earn progress as you progress towards grit level 100. • Improved the UI / UX in all menus. • Improved the UI / UX during all game modes. • Removed the weapon inspection menu and equip mods directly on the loadout menu.
Bugfixes
Fixed a bug that wasn't updating the high score for a Blitz Mode run. • Fixed a bug with some of the keywords not getting highlighted correctly in menus.
Source
Changelog.gg summarizes and formats this update. How we read updates.
