Repeated intro
Hello everyone and happy Halloween month!
What changed
1 fix5 additions3 changes0 removals
- Gameplay
- Server
- Balance
- UI and audio
- Fixes
addedTo celebrate this month I launched a really interesting update to the game, this time not just adding new items to existing mechanics but also changing the concept of the game a bit. Here's what we have:
changedThe Game LoreDeadShotZ will feature many characters based on classic fantasy tales like elves, orcs and dwarves. All of them living in a world just like ours, having common issues (except for this zombie apocalypse of course, caused by social network companies).
addedIntroducing CharactersTo start showing these characters you can now know better Elaith Umenorin, our existing main character. He is our proud elf cop. He is fast to move around. And will be able to show some special racial traits to fight the zombies. Stay tuned on the next updates!
changedThe FlamethrowerAnother classic weapon from classic zombie games arrives on DeadShotZ. This weapon have one of the faster shootings with a big area of contact, it's value is comparable to the Rocket Launcher (also have the same price).
addedNew AchievementsAlong with the new weapon I have included the achievement for it. Also, the other new weapons achievements were missing and got added (Stun Gun and Shotgun).
changedNew ConfigurationsI have improved the game menu by including separate configurations for audio volume and fullscreen/windowed modes.
DeadShotZ changes
addedTo celebrate this month I launched a really interesting update to the game, this time not just adding new items to existing mechanics but also changing the concept of the game a bit. Here's what we have:
changedDeadShotZ will feature many characters based on classic fantasy tales like elves, orcs and dwarves. All of them living in a world just like ours, having common issues (except for this zombie apocalypse of course, caused by social network companies).
addedTo start showing these characters you can now know better Elaith Umenorin, our existing main character. He is our proud elf cop. He is fast to move around. And will be able to show some special racial traits to fight the zombies. Stay tuned on the next updates!
changedAnother classic weapon from classic zombie games arrives on DeadShotZ. This weapon have one of the faster shootings with a big area of contact, it's value is comparable to the Rocket Launcher (also have the same price).
addedAlong with the new weapon I have included the achievement for it. Also, the other new weapons achievements were missing and got added (Stun Gun and Shotgun).
To celebrate this month I launched a really interesting update to the game, this time not just adding new items to existing mechanics but also changing the concept of the game a bit. Here's what we have:
The Game Lore
Beside being only a hyper casual shooter game DeadShotZ now will feature lore: get yourself into this universe filled with fantasy characters in a modern post-apocalyptic setting!
DeadShotZ will feature many characters based on classic fantasy tales like elves, orcs and dwarves. All of them living in a world just like ours, having common issues (except for this zombie apocalypse of course, caused by social network companies).
Introducing Characters
To start showing these characters you can now know better Elaith Umenorin, our existing main character. He is our proud elf cop. He is fast to move around. And will be able to show some special racial traits to fight the zombies. Stay tuned on the next updates!
The Flamethrower
Another classic weapon from classic zombie games arrives on DeadShotZ. This weapon have one of the faster shootings with a big area of contact, it's value is comparable to the Rocket Launcher (also have the same price).
New Achievements
Along with the new weapon I have included the achievement for it. Also, the other new weapons achievements were missing and got added (Stun Gun and Shotgun).
New Configurations
I have improved the game menu by including separate configurations for audio volume and fullscreen/windowed modes.
Other Changes
Fixed the music playing on the intro credits screen
Blocked the F12 usage in-game
Included the Credits screen (developers)
Moved some elements in the HUD of the game to match the new characters feature
2 new musics to reduce too much repetition
Have fun!