What changed
1 fix0 additions1 change0 removals
fixedChangelog: - Tooltips now show on gamepad - Added text on the power core doors - You can now navigate to the paper scrollbar - Changed the button selected color to be more obvious - Changed the restart button text on death screen to "Restart Level" for clarity - Fixed an objective in C1L1 not loading correctly - Fixed some doors not being interactable in C3L4 - Fixed being able to toggle the flashlight when dead - Fixed tutorial and objective UI not fully disappearing sometimes - Fixed a bug that caused dropdowns scroll to break when selecting the last item on a gamepad - Fixed the "What are you gonna do about it?" achievement unlocking when an enemy is not stunned - The game has been built with IL2CPP which will improve overall performance and decrease the size on disk
changedThe Demo has also been updated to reflect these changes.
Deadshot changes
fixedChangelog: - Tooltips now show on gamepad - Added text on the power core doors - You can now navigate to the paper scrollbar - Changed the button selected color to be more obvious - Changed the restart button text on death screen to "Restart Level" for clarity - Fixed an objective in C1L1 not loading correctly - Fixed some doors not being interactable in C3L4 - Fixed being able to toggle the flashlight when dead - Fixed tutorial and objective UI not fully disappearing sometimes - Fixed a bug that caused dropdowns scroll to break when selecting the last item on a gamepad - Fixed the "What are you gonna do about it?" achievement unlocking when an enemy is not stunned - The game has been built with IL2CPP which will improve overall performance and decrease the size on disk
changedThe Demo has also been updated to reflect these changes.
Changelog:
- Tooltips now show on gamepad
- Added text on the power core doors
- You can now navigate to the paper scrollbar
Changed the button selected color to be more obvious - Changed the restart button text on death screen to "Restart Level" for clarity - Fixed an objective in C1L1 not loading correctly - Fixed some doors not being interactable in C3L4 - Fixed being able to toggle the flashlight when dead - Fixed tutorial and objective UI not fully disappearing sometimes - Fixed a bug that caused dropdowns scroll to break when selecting the last item on a gamepad - Fixed the "What are you gonna do about it?" achievement unlocking when an enemy is not stunned - The game has been built with IL2CPP which will improve overall performance and decrease the size on disk
The Demo has also been updated to reflect these changes.