Full notes
Full Deadly Land update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
Added:
Visual progress indicator when pressing the interaction button. When opening doors, buying weapons, etc., a progress bar is displayed.
Players sometimes have problems starting the game. The reason for this is often that no player character is selected and no player name has been entered. Now a green animated arrow indicates that this still has to be done.
Bug fixes:
Some collisions of objects have been changed to prevent the player from jumping on them.
When you click the pause button, trading with the black market dealer is automatically closed before the pause menu is opened.
Source
Changelog.gg summarizes and formats this update. How we read updates.
