Full notes
Full Deadly Delivery update
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What changed
- Gameplay
- Balance
- Fixes
- UI and audio
Deadly Delivery changes
Alright goblins, time for another update! We’ve scouted out a route to a brand new location for you to deliver to.
- Introducingthe Ice Caves! This brand new area has some different obstacles for you to navigate, and some monsters may behave differently in this environment.
We’ve asked certain monsters to tone it down a little with our delivery goblins or they won’t get any more packages, and you should feel like delivering is now a little less deadly.
To balance it out and make things more deadly all around, monsters can now trigger landmines and be damaged by explosions.
Krampus has all of the dungeon’s residents into a holiday mood, and their doors have been decorated accordingly. Some of the doors will even give you a present!
There is a new upgrade available for the base which will allow you to magically retrieve one of your coworkers out of the dungeon.
Various fixes: fix for black screen during gameplay, fix for players dying when jumping down in some sections, fix for the big parcels glitching out and never returning.
That’s all for now. We hope you enjoy the new area and it helps you make those quotas! Our team will be off for a bit of a break and we’ll see you in the new year. Your schedule is unchanged though! Get back to work.
Now, off to see if we can find out where that strange “noot” sound is coming from…
Source
Changelog.gg summarizes and formats this update. How we read updates.
