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Steam News24 March 20263mo ago

Update: The "We ❤︎ Overachievers" Edition

Greetings, goblins! Small update this week, mainly improvements to your working conditions. We’re learning to trust your delivery skills as you get to higher weeks, so you’ll be given higher value packages.

Full notes

Full Deadly Delivery update

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Repeated intro

Greetings, goblins! Small update this week, mainly improvements to your working conditions.

What changed

1 fix1 addition2 changes0 removals
  • Gameplay
  • UI and audio
changedGreetings, goblins! Small update this week, mainly improvements to your working conditions.
changedWe’ve managed to give the Monk some earplugs and he’ll be slightly less sensitive to some sounds, like bumping packages on the wall. He also won’t be able to hear quite as far. He’ll still hear you if you’re crashing around into things though! Steam post image
addedNew setting: You’ll now have the option to change the move direction to be oriented to your head (the current setting and default), or your left or right hand. This might help you keep an eye on Krampus while also running for your life. Steam post image
fixedSome other small fixes: Fixed weird arrow trap placement in some Forest dungeons. Fixed some bugs with slapping & grabbing, so it shouldn’t launch you in unexpected directions. Yes, this means no more launching your friends into space. RIP. Fixed some enemy behaviour when frozen or tranquilized (Basilisk, Skinwalker, Exploder, Stone Queen, and Nooters). Made the Immortal Snail more reliably deadly.

Deadly Delivery changes

changedGreetings, goblins! Small update this week, mainly improvements to your working conditions.
changedWe’ve managed to give the Monk some earplugs and he’ll be slightly less sensitive to some sounds, like bumping packages on the wall. He also won’t be able to hear quite as far. He’ll still hear you if you’re crashing around into things though! Steam post image
addedNew setting: You’ll now have the option to change the move direction to be oriented to your head (the current setting and default), or your left or right hand. This might help you keep an eye on Krampus while also running for your life. Steam post image
fixedSome other small fixes: Fixed weird arrow trap placement in some Forest dungeons. Fixed some bugs with slapping & grabbing, so it shouldn’t launch you in unexpected directions. Yes, this means no more launching your friends into space. RIP. Fixed some enemy behaviour when frozen or tranquilized (Basilisk, Skinwalker, Exploder, Stone Queen, and Nooters). Made the Immortal Snail more reliably deadly.
  • We’re learning to trust your delivery skills as you get to higher weeks, so you’ll be given higher value packages. Don’t make us regret this.

  • We’ve managed to give the Monk some earplugs and he’ll be slightly less sensitive to some sounds, like bumping packages on the wall. He also won’t be able to hear quite as far. He’ll still hear you if you’re crashing around into things though! Steam post image

  • New setting: You’ll now have the option to change the move direction to be oriented to your head (the current setting and default), or your left or right hand. This might help you keep an eye on Krampus while also running for your life. Steam post image

  • Some other small fixes:

    • Fixed weird arrow trap placement in some Forest dungeons.

    • Fixed some bugs with slapping & grabbing, so it shouldn’t launch you in unexpected directions. Yes, this means no more launching your friends into space. RIP.

    • Fixed some enemy behaviour when frozen or tranquilized (Basilisk, Skinwalker, Exploder, Stone Queen, and Nooters).

    • Made the Immortal Snail more reliably deadly.

That’s all for this week. Break’s over, go make some deliveries!

Source

Steam News / 24 March 2026

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