Update log
Full Deadlock update
The complete published notes, normalized for clean reading and source attribution.
[ General Changes ]
- Added Trapper to Hero Labs. - Added support for Hero Labs in Private Lobbies, Private Bot Games and Sandbox that can be used at any time. - Various adjustments to Experimental Heroes are listed in the in-game notes for Hero Labs.
- Added Quickbuy - You can now right-click items in the shop to add them to your Quickbuy queue. When you return to the shop, you will automatically purchase the items you can afford in your set order. An indicator on the hud will light up when you can afford the next item on your list. In Settings you may change the purchase mode to use a hotkey while in range of the shop rather than auto-purchase.
- The shaders, map and various other resources will now pre-compile on the dashboard to improve loading times when getting into a match. This also reduces in-game hitching in some cases.
- Added a visual indicator when browsing builds that shows which item types are most present in the build (Weapon, Vitality, Spirit).
- Added a Recent Purchases log to the Shop that displays all items bought by players during a match, ordered by most recent.
- Added support for the new Steam Game Recording Timeline API. This automatically adds timeline markers for kills, deaths, and team objectives. - Added checkbox in settings to force the game to take focus when the game is unpaused. - You can now hover party members on the dashboard while in queue to view their roster. - Active Reload indicator UI slightly adjusted. - Added "Frenzied" text when you own Frenzy and go below 50% health. - Added a Social tab to the Settings dialog. This contains Streamer Mode, added support for Steam content filtering settings and a new setting to adjust incoming chat visibility.
- Hero Stats on the left side of the hud are now hidden by default, and can be viewed by holding ALT or TAB. When a stat is temporarily increased or decreased, it will show by default for the duration. - Added hover tooltip descriptions to stats on the left side of the hud.
- Bots will more aggressively attack the Shrines and Patron when pushing into the enemy base. - Fixed being able to briefly gain regen when crossing the Veil of the enemy fountain. - Fixed Commends for All Heroes not showing up correctly in player profiles. - Updated McGinnis Barrage explosions to show the edge of the aoe better. - Fixed the 'x' button in the shop search not clearing the search box. - Sinners Sacrifice now has a final damage state for clear read on final hit. - Fixed some issues with Quantum Entanglement not moving units with it correctly when there is nearby geometry. - Fixed various bugs with Duplicate Hero not working properly in private lobbies. - Fixed Grey Talon getting assist credit while flying Guided Owl. - Fixed Sinner's Sacrifice changing facing direction sometimes. - Fixed a rare bug where shields would never regenerate. - Fixed some cases where troopers could get stuck in the base. - Fixed using melee to secure orbs being a little unresponsive. - New effects for Viscous heavy melee. - Added an ambient looping sound for each bridge powerup. - Fixed some animation issues with Vindicta. - Added new zipline animation for Vindicta. - Looped music will resume playing if interrupted by a transient cue. - Various bug fixes for looping sound effects and ones that are sometimes stuck playing every frame for a period of time. - Improved animation
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