Full notes
Full DEADLIST update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Fixes
- Gameplay
Changes Implemented:
Reworked fog rendering — the effect is now stable and consistent regardless of camera angle or sun position.
Resolved the “darkness pop” issue that caused sudden lighting shifts when changing perspective.
Corrected foliage lighting — removed unnatural, completely black shadow pools.
Flashlight behavior has been adjusted to properly interact with foliage and surrounding geometry.
These changes significantly improve nighttime exploration, enhance environmental tension, and ensure more realistic light behavior across the open world.
Source
Changelog.gg summarizes and formats this update. How we read updates.
