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- DEADLIST
A008 – Signal Adjusted
The voice over the radio has changed. It no longer speaks as clearly as before, but it still points in the right direction — if you listen carefully. Access to the area has been extended. More of the forest can now be e…
Announcement2 changesUI/audioGameplay - DEADLIST
Expansion
Recovered data has allowed parts of the map to be restored — and new areas to take shape. The entire Chapter 1 map is now accessible for exploration. Some sections were rebuilt, others newly created. The forest is large…
Announcement2 changesMaps - DEADLIST
Data Corruption
A critical issue caused the first chapter map data to become corrupted, making the area unstable and unusable. The map has been fully restored from backup and rebuilt, resolving terrain issues such as holes and broken g…
Announcement2 changesMaps - DEADLIST
A0077 – Subtle Changes
A few things in the forest have changed. Fog slightly adjusted. A new sign has appeared. The first train station has been renamed. The demo boundary now fades into rock instead of an invisible barrier. Other changes are…
Announcement5 changesGameplayMaps - DEADLIST
DEADLIST – Performance Boost
In A00762, performance has been improved for a smoother experience: Hardware ray tracing disabled Virtual shadow system disabled Players should notice higher FPS and more stable gameplay while exploring the forest. Perf…
Announcement5 changesPerformanceGameplay - DEADLIST
DEADLIST – Lighting System Update
Changes Implemented: Reworked fog rendering — the effect is now stable and consistent regardless of camera angle or sun position. Resolved the “darkness pop” issue that caused sudden lighting shifts when changing perspe…
Patch notes4 changesFixGameplay - DEADLIST
A0074 – Power & Position
In A0074, core survival systems have been reworked to make navigation and resource management more deliberate. What changed More Precise Time Initialization Improved in-game starting time accuracy for better consistency…
Patch notes5 changesGameplayUI/audio - DEADLIST
A0073 – Marks in the Forest
In A0073, the environment has been refined to improve visual clarity and orientation without breaking immersion. What changed Foliage Shadow Fixes Shadows cast by foliage have been corrected, improving visibility and re…
Patch notes2 changesFixMaps - DEADLIST
DEADLIST A0072 – The Signal Grows Clearer
The forest has been listening. Some investigators reported wandering too long in silence — lost, exhausted, unsure if they were meant to be there at all. In A0072, the signal answers back. What changed Ham Radio – First…
Patch notes4 changesUI/audioGameplay - DEADLIST
DEADLIST is out. The nightmare begins now.
The forest is no longer silent — it watches, whispers, and waits. Step into a fractured reality where fear manipulates perception, sanity decays, and every choice carries consequences. This is only the beginning. The ni…
Announcement1 changeGameplay






