Full notes
Full Deadline Savior update
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Greetings, adventurers!
It’s time for our bimonthly devlog update!
Over the past two months, we’ve been hard at work preparing for the upcoming Steam Next Fest.
This included numerous quality-of-life adjustments and bug fixes.
While there are fewer "brand new" features this time, the ones we have are game-changers. Let’s dive in!
Town Portal Scrolls
We’ve all been there: your backpack is overflowing, or your hunger meter is hitting zero in the middle of a dungeon.
In the full version, we are introducing Town Portal Scrolls. These allow you to return to the previous town to restock and resupply.
Once you’ve healed up and grabbed a meal at the tavern, you can teleport right back to where you left off!
Private Storage
Storage chests are finally available in towns! While expanding your storage capacity still costs a bit of gold, it’s much more affordable than upgrading your backpack.
Best of all, you can access the same storage space from any town!
Magic truly is convenient, isn't it?
Combined with Town Portal Scrolls, inventory management will be a breeze.
New "Focused Actions"
Beyond the "Exploration Mode" you’ve already experienced, we’ve added more Focused Actions for you to choose from:
Hunt & Gather: Low on food? Stay put and forage to slowly recover your hunger.
Patrol: Want to grind for XP? Engage in a local patrol to gain experience points without moving further.
Depending on your class and skills, even more actions will be available in the future!
Upcoming Milestones
June: We will participate in Steam Next Fest and update the demo to v0.2!
Autumn 2026: The full game is scheduled for release this Fall!
Keep an eye on our announcements—we can’t wait to see you all in the official version!
See you in the next DevLog!
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Website
https://www.cointinue.games/
Source
Changelog.gg summarizes and formats this update. How we read updates.
