Full notes
Full DEADBOLT update
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Repeated intro
Hey everyone! Today we’re making up for the delay with a huge submission – “Downtown” by Classic_Cheese18! It’s a long set of levels, focused on getting the Reaper into all sorts of situations whilst cleansing the undead.
What changed
- Maps
DEADBOLT changes
Right from the start, we’re introduced to a mechanic that we’re honestly surprised nobody’s really used until now – a level select screen! It’s very useful for large, multistage maps as you won’t need to repeat hard gameplay segments you’ve already completed just because you took a break. Neat! And you should prepare yourself for hard gameplay segments, because boy there’s plenty of them.
As the title suggests, you’ll be making your way through interconnected areas that ramp up in difficulty as you progress, like huge warehouses, mini-skyscrapers and even a train section! Each of the eight levels is rightly packed with enemies and opportunities for taking them out, which is never an impossible task even with a standard revolver.
The maps in this level are also comparatively larger than Cheese’s previous levels, but the quantity doesn’t mean the quality suffers, as all the maps are super pretty, and they feel very polished and fun to play, with enough enemy variety to keep you on your toes. Yes, this includes Technicians, so watch your step.
All in all, these eight maps are sure to test and entertain you. Play it now!
Source
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