Full notes
Full Dead Underworld update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- Events
Hi, here's a quick update on the development process!
Feedback from the demo and playtesters has been positive. I'm currently finalizing the design for some minor gameplay revisions and improvements, as well as planning the steps to implement the planned endgame content. Implementation will take some time, so thanks for your patience! Expect more detailed news and updates roughly a month from now.
Some features that will change from what you've already seen:
Rework of all armors and how they interact with each other.
New expanded interaction system for NPC Seekers.
Rework of Gift items (These are permanent late-game Seeker upgrade items, which were hard to obtain in the demo).
Starting Seeker and Guide menu rework.
Improved tutorial and gameplay teaching features.
Biome linked map features, more faction interactions...
Development has been a bit slow over the past couple of weeks due to the harsh flu season here, but work continues. There's still a lot to do, and too many moving parts to give a definite launch date, but expect the release to happen in summer 2025!
Source
Changelog.gg summarizes and formats this update. How we read updates.
