In this update3
Full notes
Full Dead Underworld update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- Balance
- Gameplay
- Fixes
- UI and audio
Dead Underworld changes
Gameplay:
Added two guaranteed Stashes close to exits of two maps.
Escaping never deals lethal damage. Gain +3 bonus to first Escape per Rest.
Nerfed Demotaur making it actually potentially beatable.
Elementals now gain +1 Scramble when they attack.
Reduced early game Strider Agility by 1.
Minor Renegade HP reduction.
Bugfixes:
Fixed Arsenal perk bonus calculation.
Implemented a solution to Swarms crashing the game in rare late game scenarios.
General:
Some preliminary work for enhanced accessibility options.
Future updates will include more display and accessibility options. Enhancements for item tooltips and other player information features are also being worked on. Thank you for the feedback and for your patience.
Source
Changelog.gg summarizes and formats this update. How we read updates.
