Full notes
Full DEAD TRASH update
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Repeated intro
Hey everyone!
What changed
- Gameplay
- Fixes
DEAD TRASH changes
Thanks so much for your interest and feedback on our game!
We've been hard at work on making sure Dead Trash is the game you all want it to be, and because of that, since launch we have made the following changes;
Significant reworks to Boss 1 (Cart-man).
Adjustments to door textures/presentation to help with navigation.
Adjusted the arena for Boss 2 (Flamethrower).
Fixed various bugs relating to weapons and ammunition.
Added more cover to sections with hit-scanners.
Reduced the number of hit-scanners in low-visibility areas.
Blocked off some out-of-bounds areas.
Implemented an experimental quicksave function.
We're not done, as we are still looking into some other technical issues as we go, but we just wanted to recap and show you all that we are working to improve things 😊
In other news, the original soundtrack by BrazenScull is now available on Bandcamp! There's even an extra song added to the soundtrack that was used for the reveal trailer (aptly named Trailer).
We'd love to hear your thoughts on the new update, and please leave Steam reviews as they help our visibility massively!
Keep on Trashin'!
DOSMan Games
Source
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