Full notes
Full Dead In Time update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
Dead In Time changes
Many thanks to everyone for playing and expressing their opinion. Special thanks to Archtek_Apoclypse for useful and constructive feedback. The update is aimed at speeding up and balancing the game process. Balance
Increases the attack speed and damage of all melee weapons.
Completely redesigned hit detection for melee weapons.
Reduced the cooldown of most weapons.
Changed the amount and percentage of blocking damage to all weapons.
Improvements
Added tutorial information.
Content
New item added.
Source
Changelog.gg summarizes and formats this update. How we read updates.
