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Steam News6 July 20187y ago

Update #2

Balance Increased healing after killing enemies. Strengthened the skill of time for spears and crossbows. The speed of shooting bows and crossbows is reduced by ~ 10%. Reduced the number of enemies in several rooms.

Full notes

Full Dead In Time update

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What changed

4 fixes4 additions6 changes1 removal
  • Balance
  • Gameplay
  • Fixes
changedBalance
changedIncreased healing after killing enemies.
changedThe speed of shooting bows and crossbows is reduced by ~ 10%.
changedReduced the number of enemies in several rooms.
changedChanged electric towers. Now you can see when they shoot.
changedImprovements

Balance

  • Increased healing after killing enemies.

  • Strengthened the skill of time for spears and crossbows.

  • The speed of shooting bows and crossbows is reduced by ~ 10%.

  • Reduced the number of enemies in several rooms.

  • Changed electric towers. Now you can see when they shoot.

Improvements

  • Towers with crossbows no longer shoot after the hero's death.

  • Added tutorial information.

  • Fixed bugs when target is selected.

  • Fixed a bug where it is impossible to open minimap.

  • Fixed invisible walls.

  • Fixed errors when loading saved data.

  • Added description in some skills for time control.

Content

  • Added a new special enemy.

  • Added three new rooms.

Source

Steam News / 6 July 2018

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