Full notes
Full Dead Grid update
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What changed
- Fixes
- UI and audio
- Gameplay
- Balance
MINOR VISUAL BUG FIXES
Fixed duplicate MISSED effects, sometimes seen on enemy cards after a single missed shot.
Fixed duplicate attack noise, shown in MODIFIERS (already available CORE STATS).
Fixed enemies floating above ground on mission Army Truck.
Fixed various typos in enemy card details and skills reported in Discord.
Updated wording in several skills to enhance the clarity of mechanics.
CONTROLLER FIXES
Fixed a gamepad error when rapidly toggling skills on cooldown at the start of turn.
Fixed a gamepad issue where pressing END TURN while targeting an enemy would leave the green targeting arrow visible during the enemy's turn.
ACCESSIBILITY
Increased the size of card details in combat for LARGE and VERY LARGE options.
This change benefits Steam Deck players the most with more UI tuning to follow.
ACHIEVEMENTS
Achievements tied to Armory unique upgrades have been phased out. These were introduced a year ago and the Armory has since changed. The 3 phased out achievements are: -- Unique Collector -- Epic Armament -- Legendary Luminary
5 new achievements have been added focusing on a similar goal. -- Treasure Hunter -- Proud Collector -- Deadly Hoarder -- Greedy Goblin -- Mine! Mine! Mine!
Great bug reports from many players. Much appreciated!
--Paul
Source
Changelog.gg summarizes and formats this update. How we read updates.
