Full notes
Full Dead Event update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- Gameplay
- Store
- Balance
- UI and audio
Caves and Holes Map Expansion, New Content, New Items, New Monsters, Fixes, Balance & More!
Thank you for your patience as I work on this project! Happy creature growing!
New Content:
Added new pack Clover Pack part of the Leaf Set.
Added details to the map & polish.
Expanded the map size in depth multiple ways.
Added 1 Cave on the map.
Added 3 Underground Cavern Holes on the map.
Added new spawn area for low levels north of spawn level 1-20.
Added new overworld monster - Strike Bot Elite.
Added new Monster that is located in the caves and cavern holes- Giant Worm Boss.
Added new Monster that is located in the caves and cavern holes - Poison Spider Elite.
Added new Harvestable item that is located in the caves and cavern holes - Dream Mushroom.
Added new mutation items Spider Web, Frozen Spider Web, Poison Spider Web.
Added new top item: Worm Head Drops from Giant Worm Boss
Added new Cosmetic Hat item: Miners Hat Drops from Spider Queen and Giant Worm Boss
Added new Cosmetic Skin item: Red Metal Skin Drops from Giant Worm Boss (I have a green and yellow version of this skin coming in later updates)
Added new Set Items - "Lurker" These items drop from elite monsters.
Lurker Core(Body)
Lurker Mind(Top)
Lurker Claw(Rune)
Lurker Vorpal(Addon)
Renamed Tail slot to be called Exo slot.
Added new Creature Specific Exo slot gear with skill rolls -
Kings Toad (Clamper)
Fury Tornado (Tremor)
Exo Coating (Vespid)
Nature Fusion (Fungus)
Apex Hunter (Wulv)
Poison Spline (Fleeir)
Element Harmony (Prowler)
Devious Tail Tip (Snek)
Prime Core (Skitter)
Nasty Juice (Roo Rat)
Eternal Shift (Haalk)
Evil Extremity (Scorpoid)
Void Tail (Serpenn)
Planetary Tail (Koh)
Skill rolls for Exo gear are much lower rate than weapons. For example look at the apply rates below, Weapon skill rolls: 1st skill -> 60% chance to apply randomly 1-100 points 2nd skill -> 50% chance to apply randomly 1-100 points 3rd skill-> 40% chance to apply randomly 1-100 points 4th skill-> 30% chance to apply randomly 1-100 points 5th skill -> 20% chance to apply randomly 1-100 points 6th skill -> 10% chance to apply randomly 1-100 points
Exo gear skill rolls: 1st skill -> 6% chance to apply randomly 1-25 points 2nd skill -> 5% chance to apply randomly 1-25 points 3rd skill-> 4% chance to apply randomly 1-25 points 4th skill-> 3% chance to apply randomly 1-25 points 5th skill -> 2% chance to apply randomly 1-25 points 6th skill -> 1% chance to apply randomly 1-25 points
General Changes:
Increased base inventory storage space from 30 to 50.
Increased personal bank storage space from 100 to 300.
Increased colony bank storage space from 100 to 300.
Changed Stamina Stat Stamina Recovery from 1 to 0.01 per point.
Changed Stamina recovery on water from 250 to 10 per tick.
Corrected some spelling errors.
Corrected some tooltips.
Removed some random floating grass..
Changed Goblin Trader Dust Gold cost from 500 to 1000.
Buffed Hide In Shell Burn Damage.
Buffed Deep Roots Stats overall.
Lowered Void Blade dexterity scaling from 0.1 to 0.02.
Changed Meteoroid from giving 2 to 1 Blue dust.
Added Movement Speed to Quick Step Addon.
Switched Nature addon to be Elemental instead of Pain.
Switched Soul Spikes and Shadows Soul to give Paranormal damage.
Increased the size of Vespid
Source
Changelog.gg summarizes and formats this update. How we read updates.
