HomeGamesUpdatesPricingMethodology
Steam News6 July 20232y ago

Patch 55.5

Patch 55.5 Lowered harvest spawns by 1/10. Increased random monster spawn by 1/4. Maybe fixed monsters spawning on top of trees and other objects.

Full notes

Full Dead Event update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

8 fixes4 additions9 changes0 removals
  • Gameplay
  • Fixes
  • Balance
  • Events
  • Store
  • Maps
changedPatch 55.5Increased random monster spawn by 1/4.
fixedPatch 55.5Maybe fixed monsters spawning on top of trees and other objects. (been fighting this since alpha)
fixedPatch 55.5Fixed Fungus Release Spore ability to scale with current number values.
fixedPatch 55.5Fixed Clamper Extinction ability to scale with current number values.
fixedPatch 55.5Fixed Prowler Resistant Shell ability to scale with current number values.
fixedPatch 55.5Fixed skills to scale 100% of pertaining attributes and levels, passives do not scale off attributes only levels. (hopefully it doesnt make them too crazy)
weapon scaling off attributes1%25%weapon scaling off attributes increased, buffaround spawn loot tables - Gore from bosses10%5%around spawn loot tables - Gore from bosses decreased, nerf

Patch 55.5

  1. Lowered harvest spawns by 1/10.

  2. Increased random monster spawn by 1/4.

  3. Maybe fixed monsters spawning on top of trees and other objects. (been fighting this since alpha)

  4. Fixed Fungus Release Spore ability to scale with current number values.

  5. Fixed Clamper Extinction ability to scale with current number values.

  6. Fixed Prowler Resistant Shell ability to scale with current number values.

  7. Fixed skills to scale 100% of pertaining attributes and levels, passives do not scale off attributes only levels. (hopefully it doesnt make them too crazy)

  8. Fixed drops for blue and purple crystal king they now have a 1% chance to drop a arm and 10% chance to drop up to 50 crystals.

  9. Fixed a bug that life steal could be used to respawn after death.

  10. Fixed Tentacle and Soul Sickle harvest damage by 1/2 to scale with current number values.

  11. Went over skills in general fixing values to be more balanced.

  12. Doubled monsters reward exp to make them more viable to farm.

  13. Tripled the exp reward from JoJo and both Crystal Kings and doubled the amount of loot they drop.

  14. All gear now drops 2 dust instead of 1 or 5.

  15. Changed the weapon scaling on Trophy Weapons to scale correctly with the creature scaling attribute type.

  16. Added Skill reset item back to the game it got removed by accident during the new update.

  17. Added Skill reset to monster drop pool.

  18. Added Skill and Attribute reset to World Shop.

  19. Added Volcanic Rock to Magma/Fire type monsters under the giant skeleton in corner of map and including Magma Bulwark that lurks around the map.

  20. Lowered mutation costs slightly.

  21. Lowered Nest break down reward to 1 instead of 50.

  22. Increased weapon scaling off attributes from 1% to 25%.

  23. Changed around spawn loot tables - Gore from bosses changed from 10% to 5%.

  24. Changed Clamper Hide In Shell ability to not interrupt when taking damage.

  25. Adjusted summons to scale better and move faster to keep up with pvp.

Source

Steam News / 6 July 2023

Open original post

Changelog.gg summarizes and formats this update. How we read updates.