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Steam News28 June 20233y ago

Update #55

This is a huge update and game revamp aligning with its original vision. I appreciate everyone that has and continues to support this game. Thank you for being patient with me!

Full notes

Full Dead Event update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

32 fixes2 additions9 changes0 removals
  • Gameplay
  • Maps
  • Server
  • Compatibility
  • Fixes
  • Balance
changedThis is a huge update and game revamp aligning with its original vision. I appreciate everyone that has and continues to support this game. Thank you for being patient with me! So much has changed in this update that I lost track of what was exactly changed so below I will highlight some key notes.
addedKey Changes:Game Wipe - All accounts and creatures deleted to prepare for game release. Early access players get a head start and claim their Heirloom EXP items. You must make a new account Game Balance - All items, skills, stats and attributes have been scaled down and revamped, Max level is now 100. The game is also less grindy. The balancing is not perfect and its going to take some more work and feedback to get it right. Quests have been removed to align the game to more of a survival aspect. Map is new and much smaller to encourage pvp and easier to find monsters/harvests. Regular monsters drop gear no weapons - Elite monsters drop weapons - Boss monsters drop rare weapons, gems and cosmetics. Non-Equip items drop on death(items wearing don't drop) Failing a mutate on an item will drop its level by -1
fixedOther Changes:Fixed a server issue so players in Russia and Asia can enjoy the game.
changedOther Changes:Changed max level in the beta version from 32k to 100.
changedOther Changes:Changed skills to level every level instead of every 100
fixedOther Changes:Fixed Roo Rat Jump
max level in the beta version32k100max level in the beta version increased, buffmaterial rewards from breaking gear15material rewards from breaking gear increased, buffgold rewards from breaking gear125gold rewards from breaking gear increased, buff

This is a huge update and game revamp aligning with its original vision. I appreciate everyone that has and continues to support this game. Thank you for being patient with me! So much has changed in this update that I lost track of what was exactly changed so below I will highlight some key notes.

Please Join Discord if you have any issues or suggestions https://discord.gg/cJAubmcH9z Thank you for playing!

Key Changes:

  • Game Wipe - All accounts and creatures deleted to prepare for game release. Early access players get a head start and claim their Heirloom EXP items. You must make a new account Game Balance - All items, skills, stats and attributes have been scaled down and revamped, Max level is now 100. The game is also less grindy. The balancing is not perfect and its going to take some more work and feedback to get it right. Quests have been removed to align the game to more of a survival aspect. Map is new and much smaller to encourage pvp and easier to find monsters/harvests. Regular monsters drop gear no weapons - Elite monsters drop weapons - Boss monsters drop rare weapons, gems and cosmetics. Non-Equip items drop on death(items wearing don't drop) Failing a mutate on an item will drop its level by -1

Other Changes:

  1. Fixed a server issue so players in Russia and Asia can enjoy the game.

  2. Changed max level in the beta version from 32k to 100.

  3. Changed skills to level every level instead of every 100

  4. Fixed Roo Rat Jump

  5. Fixed Camera positioning on Roo Rat

  6. Lowered Roo Rat Quick Hide skill movement speed

  7. Lowered Tri Crystal Pack from 5 slots per level to 2

  8. Monsters now drop less items.

  9. Increased the % of gear having random stats

  10. Increased material rewards from breaking gear from 1 to 5

  11. Increased gold rewards from breaking gear from 1 to 25

  12. Improved hit detection performance.

  13. Improved Server Performance in general.

  14. Added smoother character turning.

  15. Refined WASD controls to be smoother.

  16. More stuff I didn't write down (sorry)

Bug Fixes:

  1. Fixed storage condition issues.

  2. Fixed mail rewards data serialize issues.

  3. Fixed projectile not hitting entity properly.

  4. Fixed wrong animations.

  5. Fixed wrong storage item's random seed type which is caused item loss.

  6. Fixed stackable creature buff not being saved to database.

  7. Fixed duplicating item bug when moving item inventory.

  8. Fixed animation freezing while using jump or a skill.

  9. Fixed entity movement freezing after teleporting.

  10. Fixed server position not being updated after teleport.

  11. Fixed sql wrong syntax.

  12. Fixed Pick Up Button can't find objects.

  13. Fixed movement animation speed not being updated properly.

  14. Fixed buff/item/skill cooldown bugs.

  15. Fixed wrong teleport position while it has a bad network ping.

  16. Fixed wrong damage number visual bugs.

  17. Fixed wrong price sorting.

  18. Fixed null uiContainer data error.

  19. Fixed fall damage being applied when walking up from water.

  20. Fixed character not rotating properly while the game has low framerate

  21. Fixed character not moving properly while the game has low framerate.

  22. Fixed wrong aim positions.

  23. Fixed area buff and area damage entities applies its effects to characters at wrong position.

  24. Fixed move speed not affects playable character model's animations speed.

  25. Fixed status effect that caused game freezing when character dead.

  26. Fixed creature input state not being sent to server.

  27. Fixed animation not playing locally.

  28. Fixed sounds playing on the same audio clip.

  29. Fixed jitter

Source

Steam News / 28 June 2023

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