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- Dead
Mini-Dead: Tarot is OUT
Steam post image MiniDead Tarot MINI-DEAD: TAROT IS OUT NOW It took a long time but that's only on a human scale. In the scale of the universe it took no time at all. The base game will update automatically. The menu wi…
Patch notes - Dead
6.0.0.4 update
Fixed new game plus menu not working correctly with controllers. Fixed major bug involving bullets colliding with bosses while in pause menu. Thanks to the Milo Games discord users for helping out! Join us here: https:/…
Announcement1 changeFix - Dead
Hotfix 6.0.0.3
Fixed an error that put Dead into angry mode by default. lol ːdeadspectreː
Announcement1 changeFix - Dead
Hotfix 6.0.0.2
No more errors when starting a new game due to looking for objects that definitely exist but the game thinks they don't exist. ːdeadlabː
Announcement1 changeGameplay - Dead
Hotfix 6.0.0.1
Just a quick one. -Fixed an error with not finding the new angry mode option. -Also fixed missing options for controllers selecting new game+ -Removed debug warp portal in Puppeteer. ːdeadhuskyː
Announcement1 changeFix - Dead
The Angry Update
Please work Hi everyone, Alec here. Dead has went through a rough patch last year, with FPS drops and peculiar bugs appearing. Well now, I'm bringing Dead through an actual patch bringing it up to version 6.0.0.0 Here's…
Event8 changesFixPerformance - Dead
Rolling back to 5.0.0.6 due to Puppeteer Bug
Bizarrely, in the newest patch, you cannot move after entering the clock in the Puppeteer fight. Why? I have no idea. That is some black magic nonsense.
Announcement - Dead
Pushing beta to live update
Moving beta to default branch. I believe this will fix the FPS issue.
Announcement1 changeCompatibility - Dead
Beta Update 5.0.0.15
It's Halloween! Which means it's the perfect time to try fixing Dead. ːdeademberː I've updated the beta branch of Dead to 5.0.0.15. If you previously had issues with FPS please try it and let me know if you get a consis…
Announcement1 changeCompatibility - Dead
Dead 5.0.0.6
ːdeadlabː I'm not proud about what I'm about to type but the Dead community is full of super kind and supportive people so I hope existing and new people understand. I want to be honest. I could not fix the FPS issue. I…
Announcement4 changesGameplayPerformance - Dead
Beta Testing Going Forward
Here is what's going on right now and what's going to happen moving forward. How this started Back in version 5.0.0.6 everything was perfect except that dodging diagonally with the alt-dodge resulted in funky dodging. I…
Patch notes7 changesPerformanceCompatibility - Dead
Update 5.0.0.9
So, before, Dead was split into the default branch and the beta branch. The default branch 5.0.0.6 meant the alternative dodge function did not work. The beta branch 5.0.0.7 meant the alternative doge worked but the ful…
Announcement6 changesFixCompatibility - Dead
5.0.0.7 Available as a Beta
Big think going on here. Working on fixing this fullscreen bug and it's proving to be way harder than it deserves to be. For this reason, I'm going becoming corrupt. Version 5.0.0.6 of Dead is now the default. This mean…
Announcement1 changeCompatibility - Dead
5.0.0.6 Rollback Option in Beta Branches
Some users have reported issues with the latest version 5.0.0.7. Issues include having a development mode unlocked and the fullscreen option causing stretching. If you are having similar issues you can now roll back to…
Announcement1 changeGameplay - Dead
Update 5.0.0.7
Sorry what? There's a Dead update? Yes there is. Only a small one. Alternative dodge now works on diagonals This somehow got through all these years. But yes, if you're the sort of person that uses the alternative dodge…
Patch notes2 changesGameplay - Dead
For those that play Dead
I just want to say thank you for every one that gives this game a go! I wish I could give a hearty message to each individual that leaves a screenshot or a review. Heck even if you didn't like it, it's just good to know…
Store1 change



