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Steam News10 December 20258mo ago

Patch #5 – Playtest #1 Update Notes

Thank you for testing DDoD and sharing your feedback! Patch #5 brings major gameplay improvements, QoL changes, system optimizations, and a fresh batch of fixes and localization updates: 💠 Gameplay Added Consumables Me

In this update5

Full notes

Full DDoD update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

7 fixes8 additions11 changes1 removal
  • UI and audio
  • Gameplay
  • Performance
  • Fixes
  • Balance
changedPatch #5 brings major gameplay improvements, QoL changes, system optimizations, and a fresh batch of fixes and localization updates:
added💠 GameplayAdded Consumables Mechanics
added💠 GameplayAdded Co-op Revive Mechanics
changed💠 GameplayImplemented Room Masking - rooms behind closed doors remain hidden until opened
added💠 GameplayAdded Game Pause from the menu
changed💠System / GraphicsPerformance optimizations across multiple systems

DDoD changes

changedPatch #5 brings major gameplay improvements, QoL changes, system optimizations, and a fresh batch of fixes and localization updates:
addedAdded Consumables Mechanics
addedAdded Co-op Revive Mechanics
changedImplemented Room Masking - rooms behind closed doors remain hidden until opened
addedAdded Game Pause from the menu

Thank you for testing DDoD and sharing your feedback!

Patch #5 brings major gameplay improvements, QoL changes, system optimizations, and a fresh batch of fixes and localization updates:

💠 Gameplay

  • Added Consumables Mechanics

  • Added Co-op Revive Mechanics

  • Implemented Room Masking - rooms behind closed doors remain hidden until opened

  • Added Game Pause from the menu

💠System / Graphics

  • Performance optimizations across multiple systems

  • Improved overall image clarity to reduce blurriness

  • Further optimized build size

💠Quality of Life

  • Improved melee targeting — enemy is not targeted unless the gamepad stick is pressed

  • Increased vertical camera pull-up speed

  • Sprinting now correctly prevents crouching

  • Compass disabled inside the bunker

  • BeeCat (your base pet) behavior fixes

  • Player body now persists until fully looted

  • Ammo is now automatically collected from loot containers

  • Added the Chiller jumpscare

  • Added camera orientation when teleporting to the bunker

  • Added options for Anti-Aliasing method and Foliage Density

  • Quests now autosave

  • Various small UI and feel improvements

💠Fixes

  • Fixed Steam localization not applying on second launch

  • Fixed rare missing outline on objectives

  • Fixed early client coughing before initial bunch replication

  • Doberman shock effect corrected

  • Fixed zombie attacks sometimes failing to deal damage

  • Fixed cooldown widget wobble

  • Sewer Frograt damage fix

  • Additional minor fixes and stability improvements

💠Localization

  • Updated Korean localization

  • Added Hungarian localization

  • Japanese localization received new voiceovers

DDoD

Source

Steam News / 10 December 2025

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