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Steam News12 May 20251y ago

DDNet 19.2 released

DDNet 19.2 has been released with the following changes: [Client] Improvements to recoloring of skins [Ravie] [Client] Update Discord rich presence [KebsCS] [Client] Dynamic skin loading and unloading [Robyt3] [Client]

Full notes

Full DDNet update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes8 additions18 changes1 removal
  • Store
  • Performance
  • Gameplay
  • Maps
  • Server
  • Events
changed[Client] Improvements to recoloring of skins [Ravie]
changed[Client] Dynamic skin loading and unloading [Robyt3]
changed[Client] Improve envelope rendering (more FPS) [KebsCS]
added[Editor] Add live game tiles [ChillerDragon]
changed[Client] Optimize map layers [AssassinTee]
changed[Client] Improved debug rendering [Robyt3]

DDNet 19.2 has been released with the following changes:

  • [Client] Improvements to recoloring of skins [Ravie]

  • [Client] Update Discord rich presence [KebsCS]

  • [Client] Dynamic skin loading and unloading [Robyt3]

  • [Client] Improve envelope rendering (more FPS) [KebsCS]

  • [Editor] Add live game tiles [ChillerDragon]

  • [Client] Dragger visual update [AssassinTee]

  • [Client] Optimize map layers [AssassinTee]

  • [Client] Fix multi-view zoom [KebsCS]

  • [Client] Improved debug rendering [Robyt3]

  • [Client] Add more options to show and hide text overlays for entities [AssassinTee]

  • [Client] Limit dyncam offset for auto-sync camera [TsFreddie]

  • [Client] Make dragger color customizable [AssassinTee]

  • [Client] Add console commands to go to the latest/newest line [qxdFox]

  • [Client] Improve skin and map name validation [Robyt3]

  • [Client] Fix switch door twitching [AssassinTee]

  • [Client] Fix winter_day menu theme background in widescreen resolutions [ASKLL-STAR]

  • [Client] Name plate fixes [SollyBunny]

  • [Client] Fix heart pickup prediction [KebsCS]

  • [Client] Fix spec charactor visibility [ASKLL-STAR]

  • [Client] Change laser door heads to squares [AssassinTee]

  • [Client] Consistently order favorite skins in config [Robyt3]

  • [Client] Fix 0.7 connect string for servers with multiple addresses [Robyt3]

  • [Client] Fix incorrect connect address for local servers [Robyt3]

  • [Client] Add laser door prediction [KebsCS]

  • [Client] Improve graphics log messages [Robyt3]

  • [Client] Show error message when saving files with invalid filename [Robyt3]

  • [Client] Allow key release events during IME composition [ASKLL-STAR]

  • [Client] Allow rendering of force 0 speedtiles [AssassinTee & 0xfaulty]

  • [Client] Fix incorrect global tunes in demo player [KebsCS]

  • [Client] Ensure demo playback starts at time 00:00 [Robyt3]

  • [Editor] Add map-create-pixelart tool to tool bar [AssassinTee]

  • [Editor] Hide proof view while selecting tiles [qxdFox]

  • [Editor] Prevent placing invalid speed tiles [AssassinTee]

  • [Editor] Add doors to preview [AssassinTee]

  • [Editor] Fix crash when replacing/re-importing sound [Robyt3]

  • [Editor] Fix crash when sorting [KebsCS]

  • [Server] Fix 0.7 server info too large with many player and long names [Robyt3]

  • [Server] Ignore port when limiting connections [Learath2]

  • [Server] Fix border not killing when overlapped with death tile in practice mode [Pioooooo]

  • [Server] Remove freezehammer command [furo321]

  • [Server] Pass more data to the antibot [furo321]

  • [Server] Fix global jetpack tune [KebsCS]

  • [Client&Server] Add version info to executables on Windows [Robyt3]

  • [Client&Server] Add validation to CDataFileReader, add map_test tool [Robyt3]

  • [Build] Fixes for Emscripten build [Robyt3]

Source

Steam News / 12 May 2025

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